Home › Items › Stats Deadlock items by stat
You usually know the stat before you know the item — a hero page tells you to buy spirit resist,
and the question is what actually gives it. Each stat below lists every item that provides it on
patch 09-29-2026, by category and tier.
23 stats across 156 items. If you know the symptom but not the stat, start from
counter items by problem instead.
Staying alive Resistances, shields, healing and the answers to being disabled.
Buys you the seconds a burst combo needs. Barriers and damage reduction that fire when you are hit hardest.
Cheat Death 6,400 souls · Tier 4 · Armor · Passive +90s Cooldown +4.5s Death Immunity Duration +200 Bonus Health +15% Bullet Resist -60% Damage Reduction -60% Incoming Healing -60% Incoming Healing Colossus 6,400 souls · Tier 4 · Armor · InstantCast +37s Cooldown +7s Duration +25% Base Health +15% Weapon Damage +35% Bullet Resist +35% Spirit Resist +24% Move Speed -22% Dash Distance +20% Model Scale +30% Melee Damage Counterspell 3,200 souls · Tier 3 · Armor · Passive +23s Cooldown +20 Spirit Power +6s Buff Duration +0.8s Spell Parry Duration +50 Bonus Health +5 Spirit Power Divine Barrier 6,400 souls · Tier 4 · Armor · Press +45s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +600 Barrier +10% Ability Range +10% Radius Diviner's Kevlar 6,400 souls · Tier 4 · Armor · Passive +40s Cooldown +40 Spirit Power +1000 Barrier +20s Buff Duration +15% Ability Duration +10% Ultimate Cooldown Reduction Ethereal Shift 6,400 souls · Tier 4 · Tech · InstantCast +37s Cooldown +4s Duration +5s Buff Duration +30% Spirit Resist +20 Spirit Power Fortitude 3,200 souls · Tier 3 · Armor · Passive +10s Restore Delay +2.25% Max Health Regen +375 Bonus Health 21 items — 13 more
Healing, lifesteal and regeneration — staying in a fight rather than winning the opening trade.
Boundless Spirit 6,400 souls · Tier 4 · Tech · Passive +30 Spirit Power +75 Bonus Health +4 Out of Combat Regen +15% Spirit Power Bullet Lifesteal 1,600 souls · Tier 2 · Armor · Passive +13% Bullet Lifesteal +90 Bonus Health +6% Weapon Damage Dispel Magic 3,200 souls · Tier 3 · Armor · InstantCast +45s Cooldown +10% Spirit Resist +3s Buff Duration +250 HP Healed On Activate Fortitude 3,200 souls · Tier 3 · Armor · Passive +10s Restore Delay +2.25% Max Health Regen +375 Bonus Health Frenzy 6,400 souls · Tier 4 · Weapon · Passive +16s Cooldown +10s Duration +50% Health Threshold +160 Bonus Health +15% Fire Rate +10% Bullet Lifesteal +40% Fire Rate +40% Debuff Resist Fury Trance 3,200 souls · Tier 3 · Armor · InstantCast +18s Cooldown +6.5s Duration +14% Bullet Lifesteal +32% Fire Rate +40% Spirit Resist +100 Bonus Health +6% Weapon Damage +100 move speed penalty while shooting reduction Healing Booster 1,600 souls · Tier 2 · Armor · Passive +20% Outgoing Healing +20% Health Regen Boost +3 Health Regen +1 Out of Combat Regen 28 items — 20 more
Temporary health that absorbs damage before your health bar does.
Divine Barrier 6,400 souls · Tier 4 · Armor · Press +45s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +600 Barrier +10% Ability Range +10% Radius Diviner's Kevlar 6,400 souls · Tier 4 · Armor · Passive +40s Cooldown +40 Spirit Power +1000 Barrier +20s Buff Duration +15% Ability Duration +10% Ultimate Cooldown Reduction Grit 800 souls · Tier 1 · Armor · InstantCast +60s Cooldown +200 Barrier +1 Out of Combat Regen +4s Barrier Duration Guardian Ward 1,600 souls · Tier 2 · Armor · Press +60s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +8% Ability Range +8% Radius Indomitable 6,400 souls · Tier 4 · Armor · Passive +55s Cooldown +10s Duration +10% Bullet Resist +10% Spirit Resist +20s Cooldown On Apply +2 Out of Combat Regen Majestic Leap 3,200 souls · Tier 3 · Armor · InstantCast +45s Cooldown +5s Interrupt Cooldown +100% Air Control +50% Air Control +32% Move Speed +2.5s Slow Duration +8s Barrier Duration Reactive Barrier 1,600 souls · Tier 2 · Armor · Passive +55s Cooldown +10s Duration +1 Out of Combat Regen Spirit Shielding 1,600 souls · Tier 2 · Armor · Passive +45s Cooldown +3.5s Time Frame +225 Damage Threshold +2.5 Out of Combat Regen +8s Barrier Duration +18% Spirit Resist 9 items — 1 more
Removes debuffs already on you. Against a lockdown chain a cleanse is worth more than resistance, which only shortens what lands.
Cheat Death 6,400 souls · Tier 4 · Armor · Passive +90s Cooldown +4.5s Death Immunity Duration +200 Bonus Health +15% Bullet Resist -60% Damage Reduction -60% Incoming Healing -60% Incoming Healing Counterspell 3,200 souls · Tier 3 · Armor · Passive +23s Cooldown +20 Spirit Power +6s Buff Duration +0.8s Spell Parry Duration +50 Bonus Health +5 Spirit Power Cursed Relic 6,400 souls · Tier 4 · Tech · Press +55s Cooldown +3.25s Duration +0.1s Cast Delay -25% Damage Penalty Dispel Magic 3,200 souls · Tier 3 · Armor · InstantCast +45s Cooldown +10% Spirit Resist +3s Buff Duration +250 HP Healed On Activate Divine Barrier 6,400 souls · Tier 4 · Armor · Press +45s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +600 Barrier +10% Ability Range +10% Radius Indomitable 6,400 souls · Tier 4 · Armor · Passive +55s Cooldown +10s Duration +10% Bullet Resist +10% Spirit Resist +20s Cooldown On Apply +2 Out of Combat Regen Scourge 6,400 souls · Tier 4 · Tech · Press +35s Cooldown +10s Duration +0.25s Cast Delay +40% Spirit Resist +100 Bonus Health +20% Debuff Resist Unstoppable 6,400 souls · Tier 4 · Armor · InstantCast +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist 8 items
Shortens disables rather than removing them. It never weakens one, and it does nothing to a parry stun.
Blood Tribute 3,200 souls · Tier 3 · Weapon · InstantCastToggle +8% Spirit Resist +50/s Health Drain +35% Fire Rate +35% Debuff Resist +8% Debuff Resist +4 Out of Combat Regen Debuff Reducer 1,600 souls · Tier 2 · Armor · Passive +25% Debuff Resist +90 Bonus Health Enduring Speed 1,600 souls · Tier 2 · Armor · Passive +25% Slow Resist +2 Out of Combat Regen Juggernaut 6,400 souls · Tier 4 · Armor · Passive +25% Melee Resist +50% Slow Resist +40% Fire Rate +8 Health Regen +4s Duration Scourge 6,400 souls · Tier 4 · Tech · Press +35s Cooldown +10s Duration +0.25s Cast Delay +40% Spirit Resist +100 Bonus Health +20% Debuff Resist Spellbreaker 6,400 souls · Tier 4 · Armor · Passive +9s Cooldown +18% Spirit Resist +25% Debuff Resist +175 Damage Threshold +65% Spirit Damage Reduction +90 Bonus Health Unstoppable 6,400 souls · Tier 4 · Armor · InstantCast +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist 7 items
Lets you act through disables for a window rather than shortening them.
Indomitable 6,400 souls · Tier 4 · Armor · Passive +55s Cooldown +10s Duration +10% Bullet Resist +10% Spirit Resist +20s Cooldown On Apply +2 Out of Combat Regen Unstoppable 6,400 souls · Tier 4 · Armor · InstantCast +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist 2 items
Breaking them down Shutting off what the enemy relies on — healing, resistances, mobility, abilities, guns.
Cuts how much an enemy heals. Against a team that heals through your damage this stops being situational and becomes part of the damage build.
Crippling Headshot 6,400 souls · Tier 4 · Weapon · Passive +125 Bonus Health -16% Bullet Resist -16% Spirit Resist -35% Incoming Healing -35% Incoming Healing +12s Debuff Duration Decay 3,200 souls · Tier 3 · Tech · Press +30s Cooldown +12s Duration +0.1s Cast Delay +8 Spirit Power -50% Incoming Healing -50% Incoming Healing +65 Bonus Health Healbane 1,600 souls · Tier 2 · Armor · Passive +8s Duration +7 Spirit Power -35% Incoming Healing -35% Incoming Healing +275 Heal On Hero Kill Inhibitor 6,400 souls · Tier 4 · Armor · Passive +150 Bonus Health +5s Debuff Duration -30% Damage Penalty +10% Weapon Damage -40% Incoming Healing -40% Incoming Healing Spirit Burn 6,400 souls · Tier 4 · Tech · Passive +6% Ability Range +6% Radius +500 Damage Threshold +50 Explosion Damage +8s Debuff Duration -70% Incoming Healing -70% Incoming Healing +20s Immunity Duration Toxic Bullets 3,200 souls · Tier 3 · Weapon · Passive -35% Incoming Healing -35% Incoming Healing 6 items
Strips enemy resistances. Shred subtracts from the total rather than multiplying into it, which is why it scales where a fourth damage item does not.
Alchemical Fire 3,200 souls · Tier 3 · Weapon · Press +30s Cooldown +5s Duration +0.2s Cast Delay +10 Spirit Power Armor Piercing Rounds Your bullets have a large chance to become unavoidable — piercing enemies and ignoring their bullet resist entirely. Bullet Resist Shredder 1,600 souls · Tier 2 · Tech · Passive +8s Duration -10% Bullet Resist +9% Weapon Damage +9% Bullet Resist Crippling Headshot 6,400 souls · Tier 4 · Weapon · Passive +125 Bonus Health -16% Bullet Resist -16% Spirit Resist -35% Incoming Healing -35% Incoming Healing +12s Debuff Duration Disarming Hex 3,200 souls · Tier 3 · Tech · Press +16s Cooldown +4.25s Duration +0.1s Cast Delay +75 Bonus Health -13% Bullet Resist Escalating Exposure 6,400 souls · Tier 4 · Tech · Passive +12s Duration +0.7s Max Frequency +4.5% Spirit Amp per Stack +17% Spirit Resist +12 Max Stacks Focus Lens 6,400 souls · Tier 4 · Tech · Press +45s Cooldown +4.5s Duration +0.1s Cast Delay +35% Damage On Expire +10% Fire Rate -9% Spirit Resist -30 Spirit Power +12s Resist Reduction Duration Hunter's Aura 3,200 souls · Tier 3 · Weapon · Passive +100 Bonus Health -10% Bullet Resist +15% Fire Rate 15 items — 7 more
Damage delivered in one window rather than over a fight.
Crushing Fists 6,400 souls · Tier 4 · Weapon · Passive +5s Cooldown +12% Bullet Resist +22% Melee Damage +60% Heavy Melee Distance +25% Bonus Heavy Damage +6 Max Stacks +8s Debuff Duration +0.75s Stun Duration +15% Ammo +2x Heavy Melee Bonus -5% Bullet Resist Echo Shard 6,400 souls · Tier 4 · Tech · InstantCast +30s Cooldown +5% Spirit Resist +5% Bullet Resist +100% Imbued Ability Cooldown Express Shot 3,200 souls · Tier 3 · Weapon · Passive +8s Cooldown +60% Bullet Velocity +8% Weapon Damage +2 Extra Ammo Consumed Focus Lens 6,400 souls · Tier 4 · Tech · Press +45s Cooldown +4.5s Duration +0.1s Cast Delay +35% Damage On Expire +10% Fire Rate -9% Spirit Resist -30 Spirit Power +12s Resist Reduction Duration Glass Cannon 6,400 souls · Tier 4 · Weapon · Passive +80% Weapon Damage -13% Max Health +2 Bonus Ammo Per Kill +7% Fire Rate per Kill +8 Max Stacks +30% Move Speed +3s Slow Duration Headhunter 3,200 souls · Tier 3 · Weapon · Passive +8s Cooldown +5% Weapon Damage +50 Bonus Health +3s Move Speed Duration +100% Proc Chance Headshot Booster 800 souls · Tier 1 · Weapon · Passive +9s Cooldown +45 Head Shot Bonus Damage +30 Bonus Health +100% Proc Chance Lucky Shot 6,400 souls · Tier 4 · Weapon · Passive +25% Proc Chance +100% Bonus Weapon Damage +30% Max Ammo 15 items — 7 more
Pins a target that would otherwise leave whenever it wanted.
Arctic Blast 6,400 souls · Tier 4 · Tech · InstantCast +24s Cooldown +0.6s Spread Duration: +48% Move Speed +4s Slow Duration +10% Spirit Resist +1s Freeze Duration Cold Front 1,600 souls · Tier 2 · Tech · InstantCast +25s Cooldown +4s Duration +0.6s Spread Duration: +48% Move Speed +6% Spirit Resist Colossus 6,400 souls · Tier 4 · Armor · InstantCast +37s Cooldown +7s Duration +25% Base Health +15% Weapon Damage +35% Bullet Resist +35% Spirit Resist +24% Move Speed -22% Dash Distance +20% Model Scale +30% Melee Damage Knockdown 3,200 souls · Tier 3 · Tech · Press +35s Cooldown +0.1s Cast Delay +2s Stun Delay +0.5s Stun Duration +75 Bonus Health +5% Ability Range +5% Radius Lightning Scroll 6,400 souls · Tier 4 · Tech · Passive +2s Duration +150 Damage +64% Move Speed +50 Bonus Health +0.75s Stun Duration +3s Delay Before Effect +24% Move Speed -10% Dash Distance Mystic Slow 1,600 souls · Tier 2 · Tech · Passive +2s Duration +24% Move Speed -10% Dash Distance +50 Bonus Health Phantom Strike 6,400 souls · Tier 4 · Armor · Press +35s Cooldown +0.35s Cast Delay +8 Spirit Power +15% Weapon Damage +40% Move Speed +3s Slow Duration Slowing Bullets 1,600 souls · Tier 2 · Weapon · Passive +24% Move Speed -20% Dash Distance +3.5s Slow Duration 11 items — 3 more
Takes away an enemy’s ability to walk out of your range.
Arctic Blast 6,400 souls · Tier 4 · Tech · InstantCast +24s Cooldown +0.6s Spread Duration: +48% Move Speed +4s Slow Duration +10% Spirit Resist +1s Freeze Duration Cold Front 1,600 souls · Tier 2 · Tech · InstantCast +25s Cooldown +4s Duration +0.6s Spread Duration: +48% Move Speed +6% Spirit Resist Colossus 6,400 souls · Tier 4 · Armor · InstantCast +37s Cooldown +7s Duration +25% Base Health +15% Weapon Damage +35% Bullet Resist +35% Spirit Resist +24% Move Speed -22% Dash Distance +20% Model Scale +30% Melee Damage Lifestrike 3,200 souls · Tier 3 · Armor · Passive +4s Cooldown +48% Move Speed +2.5s Slow Duration +16% Melee Damage +125 Bonus Health Lightning Scroll 6,400 souls · Tier 4 · Tech · Passive +2s Duration +150 Damage +64% Move Speed +50 Bonus Health +0.75s Stun Duration +3s Delay Before Effect +24% Move Speed -10% Dash Distance Lucky Shot 6,400 souls · Tier 4 · Weapon · Passive +25% Proc Chance +100% Bonus Weapon Damage +30% Max Ammo Mystic Reverb 6,400 souls · Tier 4 · Tech · Passive +6.25s Cooldown +8% Spirit Lifesteal +22% Imbued Lifesteal +32% Move Speed +10% Max Health Damage Mystic Slow 1,600 souls · Tier 2 · Tech · Passive +2s Duration +24% Move Speed -10% Dash Distance +50 Bonus Health 15 items — 7 more
Switches an enemy’s abilities off for a window.
Cursed Relic 6,400 souls · Tier 4 · Tech · Press +55s Cooldown +3.25s Duration +0.1s Cast Delay -25% Damage Penalty Focus Lens 6,400 souls · Tier 4 · Tech · Press +45s Cooldown +4.5s Duration +0.1s Cast Delay +35% Damage On Expire +10% Fire Rate -9% Spirit Resist -30 Spirit Power +12s Resist Reduction Duration Silence Wave 3,200 souls · Tier 3 · Tech · InstantCast +42s Cooldown +3s Duration +0.1s Cast Delay +50 Bonus Health Silencer 6,400 souls · Tier 4 · Weapon · Passive +12% Spirit Resist -25% Spirit Damage Reduction +2.5s Silence Duration +6s Debuff Duration +10s Immunity Duration Slowing Hex 1,600 souls · Tier 2 · Tech · Press +29s Cooldown +3.5s Duration +0.1s Cast Delay +16% Move Speed -26% Dash Distance Vortex Web 6,400 souls · Tier 4 · Tech · Press +42s Cooldown +4s Duration +0.2s Cast Delay +0.5s Tether Duration +28% Move Speed -36% Dash Distance +8% Ability Range +8% Radius 6 items
Switches an enemy’s weapon off while leaving their abilities.
Cursed Relic 6,400 souls · Tier 4 · Tech · Press +55s Cooldown +3.25s Duration +0.1s Cast Delay -25% Damage Penalty Disarming Hex 3,200 souls · Tier 3 · Tech · Press +16s Cooldown +4.25s Duration +0.1s Cast Delay +75 Bonus Health -13% Bullet Resist Phantom Strike 6,400 souls · Tier 4 · Armor · Press +35s Cooldown +0.35s Cast Delay +8 Spirit Power +15% Weapon Damage +40% Move Speed +3s Slow Duration 3 items
Guns Scaling what your weapon does, keeping it firing, and blunting theirs.
Reduces the damage you take from weapons. Resistances stack multiplicatively, so the fourth one is worth much less than the first.
Battle Vest 1,600 souls · Tier 2 · Armor · Passive +18% Bullet Resist +3 Out of Combat Regen +65% Life Threshold +18% Weapon Damage +7% Fire Rate Bullet Resilience 3,200 souls · Tier 3 · Armor · Passive +30% Bullet Resist +3 Out of Combat Regen Colossus 6,400 souls · Tier 4 · Armor · InstantCast +37s Cooldown +7s Duration +25% Base Health +15% Weapon Damage +35% Bullet Resist +35% Spirit Resist +24% Move Speed -22% Dash Distance +20% Model Scale +30% Melee Damage Escalating Resilience 3,200 souls · Tier 3 · Weapon · Passive +30% Max Bullet Resist +2% Bullet Resist per Stack +24s Stack Duration +18% Weapon Damage +75 Bonus Health +35% Max Ammo Juggernaut 6,400 souls · Tier 4 · Armor · Passive +25% Melee Resist +50% Slow Resist +40% Fire Rate +8 Health Regen +4s Duration Metal Skin 3,200 souls · Tier 3 · Armor · InstantCast +24s Cooldown +5s Duration +12% Bullet Resist -20% Dash Distance Plated Armor 6,400 souls · Tier 4 · Armor · Passive +1s Cooldown +30% Deflection Percent +50% On-Hit Prevention Percent +130 Bonus Health Return Fire 1,600 souls · Tier 2 · Armor · InstantCast +23s Cooldown +6.5s Duration +65% Bullet Damage Returned +25% Spirit Damage Returned +10% Bullet Resist 11 items — 3 more
Scales what your gun does. The core of any build whose damage comes out of the weapon.
Active Reload 1,600 souls · Tier 2 · Weapon · Passive +12s Cooldown +7s Duration +16% Bullet Lifesteal +25% Fire Rate +20% Max Ammo Armor Piercing Rounds Your bullets have a large chance to become unavoidable — piercing enemies and ignoring their bullet resist entirely. Ballistic Enchantment 3,200 souls · Tier 3 · Weapon · Passive +20s Duration +22% Ability Range +22% Radius +20% Weapon Damage per Stack +5% Non-Hero Weapon Damage +8 Non-Hero Stack Limit Battle Vest 1,600 souls · Tier 2 · Armor · Passive +18% Bullet Resist +3 Out of Combat Regen +65% Life Threshold +18% Weapon Damage +7% Fire Rate Berserker 3,200 souls · Tier 3 · Weapon · Passive +10s Duration +120 Damage taken to Stack +7% Weapon Damage per Stack +10 Max Stacks +8% Bullet Resist Blood Tribute 3,200 souls · Tier 3 · Weapon · InstantCastToggle +8% Spirit Resist +50/s Health Drain +35% Fire Rate +35% Debuff Resist +8% Debuff Resist +4 Out of Combat Regen Bullet Resist Shredder 1,600 souls · Tier 2 · Tech · Passive +8s Duration -10% Bullet Resist +9% Weapon Damage +9% Bullet Resist Burst Fire 3,200 souls · Tier 3 · Weapon · Passive +9s Cooldown +4.5s Duration +10% Fire Rate +32% Fire Rate +50% Slide Distance 52 items — 44 more
Keeps a gun firing through a long fight instead of reloading through it.
Active Reload 1,600 souls · Tier 2 · Weapon · Passive +12s Cooldown +7s Duration +16% Bullet Lifesteal +25% Fire Rate +20% Max Ammo Extended Magazine 800 souls · Tier 1 · Weapon · Passive +30% Max Ammo +8% Weapon Damage Quicksilver Reload 1,600 souls · Tier 2 · Tech · Passive +18s Cooldown +10% Fire Rate +12s Buff Duration +100% Bullets Reloaded +18s Charge-Up Time Recharging Rush 1,600 souls · Tier 2 · Weapon · Passive +25s Cooldown +20% Max Ammo +10% Weapon Damage +200 Damage Threshold +3.5s Time Frame Titanic Magazine 1,600 souls · Tier 2 · Weapon · Passive +100% Max Ammo +14% Weapon Damage 5 items
Abilities Scaling what your abilities do, and blunting theirs.
Reduces the damage you take from abilities. Resistances stack multiplicatively, so the fourth one is worth much less than the first.
Colossus 6,400 souls · Tier 4 · Armor · InstantCast +37s Cooldown +7s Duration +25% Base Health +15% Weapon Damage +35% Bullet Resist +35% Spirit Resist +24% Move Speed -22% Dash Distance +20% Model Scale +30% Melee Damage Dispel Magic 3,200 souls · Tier 3 · Armor · InstantCast +45s Cooldown +10% Spirit Resist +3s Buff Duration +250 HP Healed On Activate Escalating Exposure 6,400 souls · Tier 4 · Tech · Passive +12s Duration +0.7s Max Frequency +4.5% Spirit Amp per Stack +17% Spirit Resist +12 Max Stacks Ethereal Shift 6,400 souls · Tier 4 · Tech · InstantCast +37s Cooldown +4s Duration +5s Buff Duration +30% Spirit Resist +20 Spirit Power Mystic Vulnerability 1,600 souls · Tier 2 · Tech · Passive +7s Duration +8% Spirit Resist Restorative Locket 1,600 souls · Tier 2 · Armor · InstantCast +20s Cooldown +0.1s Cast Delay +8% Spirit Resist +25 Max Stacks +3 Max Stamina Restore Scourge 6,400 souls · Tier 4 · Tech · Press +35s Cooldown +10s Duration +0.25s Cast Delay +40% Spirit Resist +100 Bonus Health +20% Debuff Resist Silencer 6,400 souls · Tier 4 · Weapon · Passive +12% Spirit Resist -25% Spirit Damage Reduction +2.5s Silence Duration +6s Debuff Duration +10s Immunity Duration 12 items — 4 more
Scales what your abilities do, through Spirit Power and ability-specific effects.
Alchemical Fire 3,200 souls · Tier 3 · Weapon · Press +30s Cooldown +5s Duration +0.2s Cast Delay +10 Spirit Power Arcane Surge 1,600 souls · Tier 2 · Tech · Passive +7s Duration +15% Ability Duration +20 Spirit Power +12% Radius +12% Ability Range +1 Stamina +12% Stamina Recovery Arctic Blast 6,400 souls · Tier 4 · Tech · InstantCast +24s Cooldown +0.6s Spread Duration: +48% Move Speed +4s Slow Duration +10% Spirit Resist +1s Freeze Duration Ballistic Enchantment 3,200 souls · Tier 3 · Weapon · Passive +20s Duration +22% Ability Range +22% Radius +20% Weapon Damage per Stack +5% Non-Hero Weapon Damage +8 Non-Hero Stack Limit Boundless Spirit 6,400 souls · Tier 4 · Tech · Passive +30 Spirit Power +75 Bonus Health +4 Out of Combat Regen +15% Spirit Power Cold Front 1,600 souls · Tier 2 · Tech · InstantCast +25s Cooldown +4s Duration +0.6s Spread Duration: +48% Move Speed +6% Spirit Resist Compress Cooldown 1,600 souls · Tier 2 · Tech · Passive +18% Ability Cooldown Reduction Decay 3,200 souls · Tier 3 · Tech · Press +30s Cooldown +12s Duration +0.1s Cast Delay +8 Spirit Power -50% Incoming Healing -50% Incoming Healing +65 Bonus Health 44 items — 36 more
Getting around Choosing where a fight happens, and leaving one that has gone wrong.
Movement that lets you choose where a fight happens.
Arcane Surge 1,600 souls · Tier 2 · Tech · Passive +7s Duration +15% Ability Duration +20 Spirit Power +12% Radius +12% Ability Range +1 Stamina +12% Stamina Recovery Enduring Speed 1,600 souls · Tier 2 · Armor · Passive +25% Slow Resist +2 Out of Combat Regen Juggernaut 6,400 souls · Tier 4 · Armor · Passive +25% Melee Resist +50% Slow Resist +40% Fire Rate +8 Health Regen +4s Duration Kinetic Dash 1,600 souls · Tier 2 · Weapon · Passive +7s Duration +25% Fire Rate +6 Ammo +1 Stamina +12% Stamina Recovery Magic Carpet 6,400 souls · Tier 4 · Tech · InstantCast +32s Cooldown +12s Duration +0.2s Cast Delay +14 Spirit Power +1.3s Summon Duration +15% Ability Duration +25% Air Control -15% Gravity Scale +125 Bonus Health Majestic Leap 3,200 souls · Tier 3 · Armor · InstantCast +45s Cooldown +5s Interrupt Cooldown +100% Air Control +50% Air Control +32% Move Speed +2.5s Slow Duration +8s Barrier Duration 16 items — 8 more
Getting out once a fight has already gone wrong.
Ethereal Shift 6,400 souls · Tier 4 · Tech · InstantCast +37s Cooldown +4s Duration +5s Buff Duration +30% Spirit Resist +20 Spirit Power Magic Carpet 6,400 souls · Tier 4 · Tech · InstantCast +32s Cooldown +12s Duration +0.2s Cast Delay +14 Spirit Power +1.3s Summon Duration +15% Ability Duration +25% Air Control -15% Gravity Scale +125 Bonus Health Majestic Leap 3,200 souls · Tier 3 · Armor · InstantCast +45s Cooldown +5s Interrupt Cooldown +100% Air Control +50% Air Control +32% Move Speed +2.5s Slow Duration +8s Barrier Duration Shadow Weave 3,200 souls · Tier 3 · Weapon · InstantCast +37s Cooldown +13s Duration +0.6s Fade Time +5s Ambush Duration +25% Ambush Fire Rate +25 Ambush Spirit Power +25% Ambush Melee Damage +5 Out of Combat Regen Stamina Mastery 3,200 souls · Tier 3 · Armor · Passive +2 Stamina +18% Stamina Recovery +23% Air Jump/Dash Distance Veil Walker 3,200 souls · Tier 3 · Armor · Passive +15s Cooldown +16s Duration +0.25s Fade Time +125 Bonus Health +6 Spirit Power +8s Invisibility Duration Warp Stone 3,200 souls · Tier 3 · Armor · InstantCast +16s Cooldown +30% Bullet Resist +6s Buff Duration 8 items
Everything else Effects that fit no damage or defence bucket and decide fights anyway.
More casts per fight, which matters most on kits built around one ability.
Capacitor 6,400 souls · Tier 4 · Weapon · InstantCast +40s Cooldown +0.2s Cast Delay +0.2s Max Frequency +20% Proc Chance +6 Max Jumps +100 Damage +60% Max Move Speed +3s Slow Duration +5% Fire Rate Compress Cooldown 1,600 souls · Tier 2 · Tech · Passive +18% Ability Cooldown Reduction Echo Shard 6,400 souls · Tier 4 · Tech · InstantCast +30s Cooldown +5% Spirit Resist +5% Bullet Resist +100% Imbued Ability Cooldown Indomitable 6,400 souls · Tier 4 · Armor · Passive +55s Cooldown +10s Duration +10% Bullet Resist +10% Spirit Resist +20s Cooldown On Apply +2 Out of Combat Regen Rapid Recharge 3,200 souls · Tier 3 · Tech · Passive +30% Faster Time Between Charges +2 Bonus Ability Charges +14% Cooldown Reduction For Charged Abilities +14 Bonus Spirit Power for Charged Abilities Refresher 6,400 souls · Tier 4 · Tech · InstantCast +300s Cooldown +0.6s Cast Delay +14% Spirit Resist +15% Bullet Resist Superior Cooldown 3,200 souls · Tier 3 · Tech · Passive +20% Ability Cooldown Reduction +4 Out of Combat Regen 10 items — 2 more
Damage to Guardians, Walkers and the Patron — the thing that actually ends games.
Alchemical Fire 3,200 souls · Tier 3 · Weapon · Press +30s Cooldown +5s Duration +0.2s Cast Delay +10 Spirit Power Monster Rounds 800 souls · Tier 1 · Weapon · Passive +25% Weapon Damage vs. NPCs +1 Out of Combat Regen +25% Bullet Resist vs. NPCs Ricochet 6,400 souls · Tier 4 · Weapon · Passive +65% Ricochet Damage +18% Fire Rate Split Shot 1,600 souls · Tier 2 · Weapon · InstantCast +27s Cooldown +5 Weapon Multishot +12s Bonus Duration +8% Weapon Damage per Stack +5 Max Stacks Tesla Bullets 3,200 souls · Tier 3 · Weapon · Passive +0.2s Max Frequency +15% Proc Chance +4 Max Jumps Torment Pulse 3,200 souls · Tier 3 · Tech · Passive +1.4s Cooldown +100 Bonus Health +18% Melee Resist 6 items
Effects that do not fit a damage or defence bucket but decide fights anyway.
Counterspell 3,200 souls · Tier 3 · Armor · Passive +23s Cooldown +20 Spirit Power +6s Buff Duration +0.8s Spell Parry Duration +50 Bonus Health +5 Spirit Power Crushing Fists 6,400 souls · Tier 4 · Weapon · Passive +5s Cooldown +12% Bullet Resist +22% Melee Damage +60% Heavy Melee Distance +25% Bonus Heavy Damage +6 Max Stacks +8s Debuff Duration +0.75s Stun Duration +15% Ammo +2x Heavy Melee Bonus -5% Bullet Resist Cultist Sacrifice 3,200 souls · Tier 3 · Weapon · Press +270s Cooldown +160s Duration +30% Weapon Damage vs. NPCs +2 Out of Combat Regen +30% Bullet Resist vs. NPCs +170% Bonus Souls +1 Bonus Ability Charges +12% Ability Range +12% Radius Cursed Relic 6,400 souls · Tier 4 · Tech · Press +55s Cooldown +3.25s Duration +0.1s Cast Delay -25% Damage Penalty Divine Barrier 6,400 souls · Tier 4 · Armor · Press +45s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +600 Barrier +10% Ability Range +10% Radius Duration Extender 1,600 souls · Tier 2 · Tech · Passive +22% Ability Duration Golden Goose Egg 800 souls · Tier 1 · Tech · InstantCast +2s Channel Duration -15% Damage Penalty +1 Out of Combat Regen Greater Expansion 3,200 souls · Tier 3 · Tech · Passive +30% Ability Range +30% Radius +10% Spirit Resist 19 items — 11 more