Unstoppable
passive+active Documented When to buy
Unstoppable
Unstoppable +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist Builds from Debuff Reducer
Buy when enemy lockdown is the reason you lose fights — it lets you walk through a full CC chain and still deal damage.
When to skip
Unstoppable
You cannot activate it while already stunned or asleep, so it must be pre-emptive;
Indomitable
Indomitable +55s Cooldown +10s Duration +10% Bullet Resist +10% Spirit Resist +20s Cooldown On Apply +2 Out of Combat Regen Builds from Reactive Barrier is the automatic alternative.
Gotchas
The mechanics people most often get wrong about this item.
- Cannot be used while already stunned or asleep — it must be pre-cast
- Suppresses existing effects of those five types before granting immunity
- Health raised 75 -> 125 and debuff resist raised to 25% on 30 Jan 2026
Silencer
Silencer +12% Spirit Resist -25% Spirit Damage Reduction +2.5s Silence Duration +6s Debuff Duration +10s Immunity Duration 's Silence and
Inhibitor
Inhibitor +150 Bonus Health +5s Debuff Duration -30% Damage Penalty +10% Weapon Damage -40% Incoming Healing 's damage reduction do not apply to a target with Unstoppable active
Problems it answers
- Stuns and hard CC — “I get locked down and deleted.”
- Silences and ability denial — “My abilities get shut off at the worst moment.”
- Pulls and knockbacks — “I keep getting dragged out of position.”
- Channelled ultimates — “Their ultimate wins the fight on its own.”
Heroes that make this worth a slot
Heroes whose kit creates the problems Unstoppable answers. This is derived from kit properties, not from measured build results.