Plated Armor
passive Documented When to buy
Plated Armor
Plated Armor +1s Cooldown +30% Deflection Percent +50% On-Hit Prevention Percent +130 Bonus Health
Buy against high-fire-rate gun carries, especially ones relying on bullet build-up debuffs like
Silencer
Silencer +12% Spirit Resist -25% Spirit Damage Reduction +2.5s Silence Duration +6s Debuff Duration +10s Immunity Duration ,
Toxic Bullets
Toxic Bullets -40% Incoming Healing or
Inhibitor
Inhibitor +150 Bonus Health +5s Debuff Duration -30% Damage Penalty +10% Weapon Damage -40% Incoming Healing .
When to skip
Plated Armor
It is bypassed entirely when Armor Piercer Armor Piercer +60% Bullet Velocity +60% Proc Chance +8% Weapon Damage Builds from High-Velocity Rounds procs.
Gotchas
The mechanics people most often get wrong about this item.
- Deflected bullets keep flying and can still damage other targets
- Bypassed by Armor Piercer when that item procs
Problems it answers
- Sustained gun damage — “Their gun grinds me down in a long fight.”
Heroes that make this worth a slot
Heroes whose kit creates the problems Plated Armor answers. This is derived from kit properties, not from measured build results.