Patch 09-16-2026 Data researched 2026-09-21 What changed

Inhibitor

vitality · Tier 4 · 6,400 souls passive Verified

What it does

Your bullets build up a debuff that both cuts the target's outgoing damage and applies heavy healing reduction — the strongest single answer to a self-sustaining carry.

Numbers: -30% enemy Damage and -40% Healing Reduction for 5s at full build-up; +10% Weapon Damage, +150 Bonus Health; build-up per shot varies by hero

Buy it when

Buy on a gun hero when one enemy is both out-damaging and out-healing your team — it hits both problems at once.

Skip it when

Requires sustained bullet contact; useless if you cannot land shots on the target.

Gotchas

The mechanics people most often get wrong about this item.

  • The damage penalty does not apply to spirit damage from an enemy with Unstoppable active; the healing reduction always applies

Problems it answers

Heroes that make this worth a slot

Heroes whose kit creates the problems Inhibitor answers. This is derived from kit properties, not from measured build results.