Colossus
passive+active Documented When to buy
Colossus
Colossus +37s Cooldown +7s Duration +25% Base Health +15% Weapon Damage +35% Bullet Resist +35% Spirit Resist +24% Move Speed -22% Dash Distance +20% Model Scale +30% Melee Damage Builds from Extra Health
Buy on frontliners who need to absorb a full team's damage while holding enemies in place.
When to skip
Colossus
The larger model makes you an easier target once the active ends.
Gotchas
The mechanics people most often get wrong about this item.
- The bonus base health applies only to starting base health and boon health, not health from abilities or other items
Problems it answers
- Burst damage — “I die before I can react.”
- Dive onto the backline — “They jump straight past the frontline onto me.”
- Gap closers and escapes — “They reach me whenever they want and leave when they want.”
Heroes that make this worth a slot
Heroes whose kit creates the problems Colossus answers. This is derived from kit properties, not from measured build results.