Deadlock objective damage items

Damage to Guardians, Walkers and the Patron — the thing that actually ends games.

6 items on patch 09-16-2026. Pick a tier, then an item, for what it does and when to buy it.

Weapon

5 items

800 souls each

Monster Rounds Monster Rounds 800 souls · Tier 1 · Weapon · Passive +25% Weapon Damage vs. NPCs +1 Out of Combat Regen +25% Bullet Resist vs. NPCs Weapon T1 800 souls Strong evidence

Boosts your damage against non-hero targets and adds a little survivability, aimed at farming and objectives.

Buy when: Buy when you need to clear jungle camps and waves quickly, or to trade objectives with a pushing enemy.

1,600 souls each

Split Shot Split Shot 1,600 souls · Tier 2 · Weapon · InstantCast +27s Cooldown +5 Weapon Multishot +12s Bonus Duration +8% Weapon Damage per Stack +5 Max Stacks Weapon T2 1,600 souls Strong evidence

Temporarily fires extra projectiles to the sides, greatly improving wave clear and close-range damage.

Buy when: Buy when you need faster wave clear or want extra close-range burst.

3,200 souls each

Alchemical Fire Alchemical Fire 3,200 souls · Tier 3 · Weapon · Press +30s Cooldown +5s Duration +0.2s Cast Delay +10 Spirit Power Weapon T3 3,200 souls Strong evidence

Throws a flask that creates a burning area dealing damage over time and reducing enemy Bullet Resist inside it.

Buy when: Buy for zone denial and faster objective damage, or to punish enemies who must hold a choke.

Tesla Bullets Tesla Bullets 3,200 souls · Tier 3 · Weapon · Passive +0.2s Max Frequency +15% Proc Chance +4 Max Jumps Weapon T3 3,200 souls Strong evidence

Bullets chain Spirit Damage to nearby enemies, turning single-target fire into Area Damage.

Buy when: Buy when fights are clumped or you need faster wave and camp clear on a gun hero.

6,400 souls each

Ricochet Ricochet 6,400 souls · Tier 4 · Weapon · Passive +65% Ricochet Damage +2 Ricochet Targets +18% Fire Rate Weapon T4 6,400 souls Strong evidence

Your bullets bounce to additional nearby enemies, multiplying your damage in grouped fights and against waves.

Buy when: Buy on a gun carry in a team-fight-heavy game or when you need to dominate wave clear.

Spirit

1 item

3,200 souls each

Torment Pulse Torment Pulse 3,200 souls · Tier 3 · Tech · Passive +1.4s Cooldown +100 Bonus Health +18% Melee Resist Spirit T3 3,200 souls Strategic

Emits a periodic pulse of Spirit Damage to nearby enemies, giving passive Area Damage and wave clear.

Buy when: Buy on frontliners for free damage in brawls and to chip minions; the constant pulse can also help flush out an enemy hiding nearby.

Other things to buy for

Each of these lists the items that provide it, the same way.