Deadlock cooldown reduction items

More casts per fight, which matters most on kits built around one ability.

10 items on patch 09-16-2026. Pick a tier, then an item, for what it does and when to buy it.

Weapon

1 item

6,400 souls each

Capacitor Capacitor 6,400 souls · Tier 4 · Weapon · InstantCast +40s Cooldown +0.2s Cast Delay +0.2s Max Frequency +20% Proc Chance +6 Max Jumps +100 Damage +60% Max Move Speed +3s Slow Duration +5% Fire Rate Weapon T4 6,400 souls Strong evidence

Boosts ability charges and charge regeneration alongside weapon stats.

Buy when: Buy on charge-based ability kits that want more uses per fight.

Vitality

2 items

6,400 souls each

Indomitable Indomitable 6,400 souls · Tier 4 · Armor · Passive +55s Cooldown +10s Duration +10% Bullet Resist +10% Spirit Resist +20s Cooldown On Apply +2 Out of Combat Regen Vitality T4 6,400 souls Documented

The next hard crowd-control effect that hits you is automatically cleansed, and you get a barrier and a big cooldown refund for free. Unlike Unstoppable Unstoppable 6,400 souls Tier 4ArmorInstantCast +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist Builds from Debuff Reducer it needs no reaction.

Buy when: Buy when enemy CC lands faster than you can react — it is the automatic, no-timing-required anti-lockdown item.

+10% Bullet Resist, +10% Spirit Resist, +2 out-of-combat regen; auto-cleanses the next Stun/Chain/Immobilize/Sleep/Silence, grants 325 Barrier (+2.0 spirit scaling) for 10s and -20% on all ability cooldowns; 55s cooldown

Witchmail Witchmail 6,400 souls · Tier 4 · Armor · Passive +1s Cooldown +14 Spirit Power +22% Spirit Resist +4s Cooldown Reduction per Hit +7% Ability Cooldown Reduction +75 Damage Threshold Vitality T4 6,400 souls Documented

Strong Spirit Resist, and every heavy hit of enemy Spirit Damage refunds one of your ability cooldowns — it turns being focused by a caster into extra uptime.

Buy when: Buy on an ability-reliant hero who is being targeted by enemy casters — the more they hit you, the more you cast.

+22% Spirit Resist, +14 Spirit Power; -4s off a random ability on cooldown per hit above a 75 damage threshold, 1s internal cooldown

Watch out: Only selects from abilities currently on cooldown

Spirit

7 items

800 souls each

Extra Charge Extra Charge 800 souls · Tier 1 · Tech · Passive +1 Bonus Ability Charges +7 Bonus Spirit Power for Charged Abilities Spirit T1 800 souls Strong evidence

Adds a charge to your charge-based abilities.

Buy when: Buy on kits with charge abilities you want to use more often.

1,600 souls each

Compress Cooldown Compress Cooldown 1,600 souls · Tier 2 · Tech · Passive +18% Ability Cooldown Reduction Spirit T2 1,600 souls Strong evidence

Reduces your ability cooldowns, giving more casts per fight.

Buy when: Buy on ability-reliant heroes with long cooldowns.

3,200 souls each

Rapid Recharge Rapid Recharge 3,200 souls · Tier 3 · Tech · Passive +30% Faster Time Between Charges +2 Bonus Ability Charges +14% Cooldown Reduction For Charged Abilities +14 Bonus Spirit Power for Charged Abilities Spirit T3 3,200 souls Strong evidence

Adds ability charges and speeds up charge recovery.

Buy when: Buy on charge-based kits.

Superior Cooldown Superior Cooldown 3,200 souls · Tier 3 · Tech · Passive +20% Ability Cooldown Reduction +4 Out of Combat Regen Spirit T3 3,200 souls Strong evidence

A large reduction to all your ability cooldowns.

Buy when: Buy on ability carries who want to cast constantly.

6,400 souls each

Echo Shard Echo Shard 6,400 souls · Tier 4 · Tech · InstantCast +30s Cooldown +5% Spirit Resist +5% Bullet Resist Spirit T4 6,400 souls Strong evidence

Instantly resets the cooldown of one non-ultimate ability so you can cast it twice back-to-back.

Buy when: Buy on heroes with a single high-impact non-ultimate ability, such as a Stun or a big nuke, to double it in a fight.

Refresher Refresher 6,400 souls · Tier 4 · Tech · InstantCast +300s Cooldown +0.6s Cast Delay +14% Spirit Resist +15% Bullet Resist Spirit T4 6,400 souls Strong evidence

Instantly resets all of your ability and item cooldowns, including your ultimate.

Buy when: Buy on heroes with a fight-winning ultimate so you can use it twice in one engagement.

Transcendent Cooldown Transcendent Cooldown 6,400 souls · Tier 4 · Tech · Passive +25% Ability Cooldown Reduction +25% Item Cooldown Reduction +4 Out of Combat Regen Spirit T4 6,400 souls Strong evidence

The largest cooldown reduction available, letting you cast almost continuously.

Buy when: Buy on ability carries whose power is in casting often.

Other things to buy for

Each of these lists the items that provide it, the same way.