Deadlock shields items
Temporary health that absorbs damage before your health bar does.
9 items on patch 09-16-2026. Pick a tier, then an item, for what it does and when to buy it.
Vitality
9 items800 souls each
Converts a portion of incoming damage into a temporary barrier, blunting burst spikes.
Buy when: Cheap early answer to a burst-heavy lane; also the component for several key defensive items.
1,600 souls each
Targeted barrier and move speed you can throw on yourself or an ally at range.
Buy when: Buy on supports to save a focused ally from a burst window; it is the path to
Divine Barrier
Divine Barrier +45s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +600 Barrier +10% Ability Range +10% Radius Builds from Guardian Ward .
250 Barrier and +2.75m Move Speed for 6s, 40m cast range, 60s cooldown (30s on allies); +8% Ability Range, +1.5 out-of-combat regen
Automatically grants a barrier the moment you are stunned, chained, immobilised, slept or silenced — it turns a CC chain into a survivable one.
Buy when: Buy when enemy crowd control is followed by burst damage — it buys you the seconds you need to live through the combo.
325 Barrier (+1.8 spirit scaling) for 10s, 55s cooldown; +1 out-of-combat regen
Watch out: Triggers only on Stun, Chain, Immobilize, Sleep or Silence — not on plain damage
Automatically shields you and grants temporary Spirit Resist after you take a burst of Spirit Damage in a short window.
Buy when: Buy against spellcaster burst combos — it absorbs the opening spike and hardens you for the follow-up.
300 Barrier for 8s and +18% Spirit Resist when you take 225 spirit damage within 3.5s; 45s cooldown; +2.5 out-of-combat regen
Watch out: Self-only; cannot be cast on allies
The gun-damage mirror of
Spirit Shielding
Spirit Shielding +45s Cooldown +3.5s Time Frame +225 Damage Threshold +2.5 Out of Combat Regen +8s Barrier Duration +18% Spirit Resist Builds from Grit : a barrier and temporary Bullet Resist after you take a burst of weapon damage.
Buy when: Buy against a gun carry whose opening burst kills you before you can respond.
300 Barrier for 8s and +18% Bullet Resist when you take 250 weapon damage within 4s; 35s cooldown; +2.5 out-of-combat regen
Watch out: Melee damage also counts toward the trigger threshold
3,200 souls each
Launches you high into the air with a barrier and full air control, then lets you slam back down. It is the best pure escape and rotation tool at its tier.
Buy when: Buy to escape ground-based lockdown and to rotate across the map quickly.
200 Barrier (+12 per boon) for 8s, +50% Air Control, 45s cooldown; the cooldown resets to 5s if an enemy hero interrupts you
Watch out: Leaves you airborne, which Knockdown punishes with a longer stun and +100% gravity
6,400 souls each
Strips all non-Stun debuffs from an ally (or yourself) at range and gives them a large barrier and move speed. It is the only ranged cleanse in the game.
Buy when: Buy on supports to cleanse a focused ally's debuffs and shield them through a burst window from across the fight.
600 Barrier, +2.75m Move Speed for 6s, 40m cast range, 45s cooldown (halved when cast on allies); +10% Ability Range, +1.5 out-of-combat regen
Watch out: Removes non-stun debuffs only — stuns are not cleansed
Casting your ultimate gives you a very large barrier and a Spirit Power boost, so committing to your ult stops being a death sentence.
Buy when: Buy on heroes with a channelled or commitment-heavy ultimate that the enemy tries to burst you out of.
1000 Barrier and +40 Spirit Power for 20s on ultimate cast, 40s cooldown; +15% Ability Duration, +10% Ultimate Cooldown Reduction
The next hard crowd-control effect that hits you is automatically cleansed, and you get a barrier and a big cooldown refund for free. Unlike
Unstoppable
Unstoppable +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist Builds from Debuff Reducer it needs no reaction.
Buy when: Buy when enemy CC lands faster than you can react — it is the automatic, no-timing-required anti-lockdown item.
+10% Bullet Resist, +10% Spirit Resist, +2 out-of-combat regen; auto-cleanses the next Stun/Chain/Immobilize/Sleep/Silence, grants 325 Barrier (+2.0 spirit scaling) for 10s and -20% on all ability cooldowns; 55s cooldown
Other things to buy for
Each of these lists the items that provide it, the same way.