Try a hero name, an item, a problem like “healing”, or two heroes with “vs”.

Deadlock counter items, by the problem you actually have

Find what is going wrong in your game, and buy one of the items under it. Cheapest first; open a card for every option by tier.

Healing and lifesteal

“They keep healing back everything I do to them.”

  • Healbane Healbane 1,600 souls · Tier 2 · Armor · Passive +8s Duration +7 Spirit Power -35% Incoming Healing 1,600 souls
  • Decay Decay 3,200 souls · Tier 3 · Tech · Press +30s Cooldown +12s Duration +0.1s Cast Delay +8 Spirit Power -55% Incoming Healing +65 Bonus Health 3,200 souls
  • Toxic Bullets Toxic Bullets 3,200 souls · Tier 3 · Weapon · Passive -40% Incoming Healing 3,200 souls
  • Crippling Headshot Crippling Headshot 6,400 souls · Tier 4 · Weapon · Passive +125 Bonus Health -16% Bullet Resist -16% Spirit Resist -40% Incoming Healing +12s Debuff Duration 6,400 souls
See all 6 items →

Burst damage

“I die before I can react.”

  • Extra Health Extra Health 800 souls · Tier 1 · Armor · Passive +210 Bonus Health 800 souls
  • Grit Grit 800 souls · Tier 1 · Armor · InstantCast +60s Cooldown +200 Barrier +1 Out of Combat Regen +4s Barrier Duration 800 souls
  • Guardian Ward Guardian Ward 1,600 souls · Tier 2 · Armor · Press +60s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +8% Ability Range +8% Radius 1,600 souls
  • Reactive Barrier Reactive Barrier 1,600 souls · Tier 2 · Armor · Passive +55s Cooldown +10s Duration +1 Out of Combat Regen 1,600 souls
See all 29 items →

Sustained gun damage

“Their gun grinds me down in a long fight.”

  • Rebuttal Rebuttal 800 souls · Tier 1 · Armor · Passive +75 Bonus Health +1.25s Parry Cooldown +6s Buff Duration +30% Bonus Damage +100% Damage Parried as Heal +18% Melee Resist 800 souls
  • Rusted Barrel Rusted Barrel 800 souls · Tier 1 · Tech · Press +16s Cooldown +5s Duration +0.1s Cast Delay +32% Fire Rate +60 Bonus Health -8% Bullet Resist 800 souls
  • Battle Vest Battle Vest 1,600 souls · Tier 2 · Armor · Passive +18% Bullet Resist +3 Out of Combat Regen +65% Life Threshold +22% Weapon Damage +7% Fire Rate 1,600 souls
  • Bullet Lifesteal Bullet Lifesteal 1,600 souls · Tier 2 · Armor · Passive +15% Bullet Lifesteal +90 Bonus Health +10% Weapon Damage 1,600 souls
See all 19 items →

Sustained spirit damage

“Their abilities chip me down constantly.”

  • Restorative Locket Restorative Locket 1,600 souls · Tier 2 · Armor · InstantCast +20s Cooldown +0.1s Cast Delay +8% Spirit Resist +25 Max Stacks +3 Max Stamina Restore 1,600 souls
  • Spirit Lifesteal Spirit Lifesteal 1,600 souls · Tier 2 · Armor · Passive +8 Spirit Power +15% Spirit Lifesteal +90 Bonus Health 1,600 souls
  • Spirit Sap Spirit Sap 1,600 souls · Tier 2 · Tech · Press +22s Cooldown +12s Duration +0.1s Cast Delay -9% Spirit Resist +50 Bonus Health -30 Spirit Power 1,600 souls
  • Spirit Shielding Spirit Shielding 1,600 souls · Tier 2 · Armor · Passive +45s Cooldown +3.5s Time Frame +225 Damage Threshold +2.5 Out of Combat Regen +8s Barrier Duration +15% Spirit Resist 1,600 souls
See all 15 items →

Stuns and hard CC

“I get locked down and deleted.”

  • Extra Stamina Extra Stamina 800 souls · Tier 1 · Armor · Passive +1 Stamina +12% Stamina Recovery 800 souls
  • Debuff Reducer Debuff Reducer 1,600 souls · Tier 2 · Armor · Passive +25% Debuff Resist +90 Bonus Health 1,600 souls
  • Reactive Barrier Reactive Barrier 1,600 souls · Tier 2 · Armor · Passive +55s Cooldown +10s Duration +1 Out of Combat Regen 1,600 souls
  • Blood Tribute Blood Tribute 3,200 souls · Tier 3 · Weapon · InstantCastToggle +8% Spirit Resist +50/s Health Drain +35% Fire Rate +35% Debuff Resist +8% Debuff Resist +4 Out of Combat Regen 3,200 souls
See all 13 items →

Slows

“I can never walk away from a fight.”

  • Debuff Reducer Debuff Reducer 1,600 souls · Tier 2 · Armor · Passive +25% Debuff Resist +90 Bonus Health 1,600 souls
  • Enduring Speed Enduring Speed 1,600 souls · Tier 2 · Armor · Passive +25% Slow Resist +2 Out of Combat Regen 1,600 souls
  • Dispel Magic Dispel Magic 3,200 souls · Tier 3 · Armor · InstantCast +45s Cooldown +10% Spirit Resist +3s Buff Duration +250 Heal Amount 3,200 souls
  • Divine Barrier Divine Barrier 6,400 souls · Tier 4 · Armor · Press +55s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +600 Barrier +10% Ability Range +10% Radius 6,400 souls
See all 5 items →

Silences and ability denial

“My abilities get shut off at the worst moment.”

  • Debuff Reducer Debuff Reducer 1,600 souls · Tier 2 · Armor · Passive +25% Debuff Resist +90 Bonus Health 1,600 souls
  • Dispel Magic Dispel Magic 3,200 souls · Tier 3 · Armor · InstantCast +45s Cooldown +10% Spirit Resist +3s Buff Duration +250 Heal Amount 3,200 souls
  • Indomitable Indomitable 6,400 souls · Tier 4 · Armor · Passive +55s Cooldown +10s Duration +10% Bullet Resist +10% Spirit Resist +20s Cooldown On Apply +2 Out of Combat Regen 6,400 souls
  • Unstoppable Unstoppable 6,400 souls · Tier 4 · Armor · InstantCast +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist 6,400 souls
Why each one works →

Gap closers and escapes

“They reach me whenever they want and leave when they want.”

  • High-Velocity Rounds High-Velocity Rounds 800 souls · Tier 1 · Weapon · Passive +45% Bullet Velocity +8% Weapon Damage 800 souls
  • Mystic Expansion Mystic Expansion 800 souls · Tier 1 · Tech · Passive +20% Ability Range +20% Radius 800 souls
  • Cold Front Cold Front 1,600 souls · Tier 2 · Tech · InstantCast +25s Cooldown +4s Duration +0.6s Spread Duration: +48% Move Speed +6% Spirit Resist 1,600 souls
  • Mystic Slow Mystic Slow 1,600 souls · Tier 2 · Tech · Passive +2s Duration +24% Move Speed -12% Dash Distance +50 Bonus Health 1,600 souls
See all 15 items →

Air mobility

“They fight from above and I cannot touch them.”

  • Cold Front Cold Front 1,600 souls · Tier 2 · Tech · InstantCast +25s Cooldown +4s Duration +0.6s Spread Duration: +48% Move Speed +6% Spirit Resist 1,600 souls
  • Slowing Bullets Slowing Bullets 1,600 souls · Tier 2 · Weapon · Passive +24% Move Speed -20% Dash Distance +3.5s Slow Duration 1,600 souls
  • Slowing Hex Slowing Hex 1,600 souls · Tier 2 · Tech · Press +29s Cooldown +3.5s Duration +0.1s Cast Delay +16% Move Speed -26% Dash Distance 1,600 souls
  • Knockdown Knockdown 3,200 souls · Tier 3 · Tech · Press +35s Cooldown +0.1s Cast Delay +2s Stun Delay +0.5s Stun Duration +75 Bonus Health +5% Ability Range +5% Radius 3,200 souls
See all 7 items →

Long-range poke

“I get chipped down before the fight even starts.”

  • Extra Regen Extra Regen 800 souls · Tier 1 · Armor · Passive +2.5 Health Regen +1.5 Out of Combat Regen 800 souls
  • Healing Rite Healing Rite 800 souls · Tier 1 · Armor · Press +70s Cooldown +0.2s Cast Delay +20s Regen Duration 800 souls
  • High-Velocity Rounds High-Velocity Rounds 800 souls · Tier 1 · Weapon · Passive +45% Bullet Velocity +8% Weapon Damage 800 souls
  • Mystic Expansion Mystic Expansion 800 souls · Tier 1 · Tech · Passive +20% Ability Range +20% Radius 800 souls
See all 20 items →

Dive onto the backline

“They jump straight past the frontline onto me.”

  • Close Quarters Close Quarters 800 souls · Tier 1 · Weapon · Passive +20% Weapon Damage +20% Melee Resist 800 souls
  • Extra Stamina Extra Stamina 800 souls · Tier 1 · Armor · Passive +1 Stamina +12% Stamina Recovery 800 souls
  • Rebuttal Rebuttal 800 souls · Tier 1 · Armor · Passive +75 Bonus Health +1.25s Parry Cooldown +6s Buff Duration +30% Bonus Damage +100% Damage Parried as Heal +18% Melee Resist 800 souls
  • Cold Front Cold Front 1,600 souls · Tier 2 · Tech · InstantCast +25s Cooldown +4s Duration +0.6s Spread Duration: +48% Move Speed +6% Spirit Resist 1,600 souls
See all 33 items →

Unkillable frontline

“I cannot kill their tank.”

  • Extended Magazine Extended Magazine 800 souls · Tier 1 · Weapon · Passive +30% Max Ammo +8% Weapon Damage 800 souls
  • Spirit Strike Spirit Strike 800 souls · Tier 1 · Tech · Passive +8s Cooldown +6s Duration 800 souls
  • Bullet Resist Shredder Bullet Resist Shredder 1,600 souls · Tier 2 · Tech · Passive +8s Duration -10% Bullet Resist +9% Weapon Damage +9% Bullet Resist 1,600 souls
  • Intensifying Magazine Intensifying Magazine 1,600 souls · Tier 2 · Weapon · Passive +20% Max Ammo +2.5s Time for Max Damage +45% Max Weapon Damage 1,600 souls
See all 28 items →

Summons and turrets

“Their pets and turrets do the work.”

  • Monster Rounds Monster Rounds 800 souls · Tier 1 · Weapon · Passive +25% Weapon Damage vs. NPCs +1 Out of Combat Regen +25% Bullet Resist vs. NPCs 800 souls
  • Split Shot Split Shot 1,600 souls · Tier 2 · Weapon · InstantCast +27s Cooldown +5 Weapon Multishot +12s Bonus Duration +8% Weapon Damage per Stack +5 Max Stacks 1,600 souls
  • Alchemical Fire Alchemical Fire 3,200 souls · Tier 3 · Weapon · Press +30s Cooldown +5s Duration +0.2s Cast Delay +10 Spirit Power 3,200 souls
  • Tesla Bullets Tesla Bullets 3,200 souls · Tier 3 · Weapon · Passive +0.2s Max Frequency +15% Proc Chance +4 Max Jumps 3,200 souls
See all 7 items →

Channelled ultimates

“Their ultimate wins the fight on its own.”

  • Counterspell Counterspell 3,200 souls · Tier 3 · Armor · Passive +23s Cooldown +20 Spirit Power +6s Buff Duration +0.8s Spell Parry Duration +50 Bonus Health +5 Spirit Power 3,200 souls
  • Knockdown Knockdown 3,200 souls · Tier 3 · Tech · Press +35s Cooldown +0.1s Cast Delay +2s Stun Delay +0.5s Stun Duration +75 Bonus Health +5% Ability Range +5% Radius 3,200 souls
  • Silence Wave Silence Wave 3,200 souls · Tier 3 · Tech · InstantCast +42s Cooldown +3s Duration +0.1s Cast Delay +90 Bonus Health 3,200 souls
  • Cursed Relic Cursed Relic 6,400 souls · Tier 4 · Tech · Press +55s Cooldown +3.25s Duration +0.1s Cast Delay -25% Damage Penalty 6,400 souls
See all 8 items →

Zoning and area denial

“I get pushed out of every fight position.”

  • Enduring Speed Enduring Speed 1,600 souls · Tier 2 · Armor · Passive +25% Slow Resist +2 Out of Combat Regen 1,600 souls
  • Fleetfoot Fleetfoot 1,600 souls · Tier 2 · Weapon · InstantCast +16s Cooldown +5s Duration +100 move speed penalty while shooting reduction +35% Slide Distance +6% Bullet Resist +40% Slow Resist +6% Weapon Damage 1,600 souls
  • Restorative Locket Restorative Locket 1,600 souls · Tier 2 · Armor · InstantCast +20s Cooldown +0.1s Cast Delay +8% Spirit Resist +25 Max Stacks +3 Max Stamina Restore 1,600 souls
  • Alchemical Fire Alchemical Fire 3,200 souls · Tier 3 · Weapon · Press +30s Cooldown +5s Duration +0.2s Cast Delay +10 Spirit Power 3,200 souls
See all 11 items →

Backline assassination

“Their carry deletes my squishies.”

  • Guardian Ward Guardian Ward 1,600 souls · Tier 2 · Armor · Press +60s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +8% Ability Range +8% Radius 1,600 souls
  • Slowing Hex Slowing Hex 1,600 souls · Tier 2 · Tech · Press +29s Cooldown +3.5s Duration +0.1s Cast Delay +16% Move Speed -26% Dash Distance 1,600 souls
  • Disarming Hex Disarming Hex 3,200 souls · Tier 3 · Tech · Press +16s Cooldown +4.25s Duration +0.1s Cast Delay +75 Bonus Health -13% Bullet Resist 3,200 souls
  • Knockdown Knockdown 3,200 souls · Tier 3 · Tech · Press +35s Cooldown +0.1s Cast Delay +2s Stun Delay +0.5s Stun Duration +75 Bonus Health +5% Ability Range +5% Radius 3,200 souls
See all 14 items →

Objective pressure

“They take towers and objectives too fast.”

  • Monster Rounds Monster Rounds 800 souls · Tier 1 · Weapon · Passive +25% Weapon Damage vs. NPCs +1 Out of Combat Regen +25% Bullet Resist vs. NPCs 800 souls
  • Sprint Boots Sprint Boots 800 souls · Tier 1 · Armor · Passive +2 Out of Combat Regen 800 souls
  • Split Shot Split Shot 1,600 souls · Tier 2 · Weapon · InstantCast +27s Cooldown +5 Weapon Multishot +12s Bonus Duration +8% Weapon Damage per Stack +5 Max Stacks 1,600 souls
  • Veil Walker Veil Walker 3,200 souls · Tier 3 · Armor · Passive +15s Cooldown +16s Duration +0.25s Fade Time +125 Bonus Health +6 Spirit Power +8s Invisibility Duration 3,200 souls
See all 6 items →