Deadlock counter items, by the problem you actually have
Find what is going wrong in your game, and buy one of the items under it. Cheapest first; open a card for every option by tier.
“They keep healing back everything I do to them.”
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Healbane
Healbane 1,600 souls · Tier 2 · Armor · Passive +8s Duration +7 Spirit Power -35% Incoming Healing 1,600 souls -
Decay
Decay 3,200 souls · Tier 3 · Tech · Press +30s Cooldown +12s Duration +0.1s Cast Delay +8 Spirit Power -55% Incoming Healing +65 Bonus Health 3,200 souls -
Toxic Bullets
Toxic Bullets 3,200 souls · Tier 3 · Weapon · Passive -40% Incoming Healing 3,200 souls -
Crippling Headshot
Crippling Headshot 6,400 souls · Tier 4 · Weapon · Passive +125 Bonus Health -16% Bullet Resist -16% Spirit Resist -40% Incoming Healing +12s Debuff Duration 6,400 souls
See all 6 items → “I die before I can react.”
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Extra Health 800 souls -
Grit
Grit 800 souls · Tier 1 · Armor · InstantCast +60s Cooldown +200 Barrier +1 Out of Combat Regen +4s Barrier Duration 800 souls -
Guardian Ward
Guardian Ward 1,600 souls · Tier 2 · Armor · Press +60s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +8% Ability Range +8% Radius 1,600 souls -
Reactive Barrier
Reactive Barrier 1,600 souls · Tier 2 · Armor · Passive +55s Cooldown +10s Duration +1 Out of Combat Regen 1,600 souls
See all 29 items → “Their gun grinds me down in a long fight.”
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Rebuttal
Rebuttal 800 souls · Tier 1 · Armor · Passive +75 Bonus Health +1.25s Parry Cooldown +6s Buff Duration +30% Bonus Damage +100% Damage Parried as Heal +18% Melee Resist 800 souls -
Rusted Barrel
Rusted Barrel 800 souls · Tier 1 · Tech · Press +16s Cooldown +5s Duration +0.1s Cast Delay +32% Fire Rate +60 Bonus Health -8% Bullet Resist 800 souls -
Battle Vest
Battle Vest 1,600 souls · Tier 2 · Armor · Passive +18% Bullet Resist +3 Out of Combat Regen +65% Life Threshold +22% Weapon Damage +7% Fire Rate 1,600 souls -
Bullet Lifesteal
Bullet Lifesteal 1,600 souls · Tier 2 · Armor · Passive +15% Bullet Lifesteal +90 Bonus Health +10% Weapon Damage 1,600 souls
See all 19 items → “Their abilities chip me down constantly.”
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Restorative Locket
Restorative Locket 1,600 souls · Tier 2 · Armor · InstantCast +20s Cooldown +0.1s Cast Delay +8% Spirit Resist +25 Max Stacks +3 Max Stamina Restore 1,600 souls -
Spirit Lifesteal
Spirit Lifesteal 1,600 souls · Tier 2 · Armor · Passive +8 Spirit Power +15% Spirit Lifesteal +90 Bonus Health 1,600 souls -
Spirit Sap
Spirit Sap 1,600 souls · Tier 2 · Tech · Press +22s Cooldown +12s Duration +0.1s Cast Delay -9% Spirit Resist +50 Bonus Health -30 Spirit Power 1,600 souls -
Spirit Shielding
Spirit Shielding 1,600 souls · Tier 2 · Armor · Passive +45s Cooldown +3.5s Time Frame +225 Damage Threshold +2.5 Out of Combat Regen +8s Barrier Duration +15% Spirit Resist 1,600 souls
See all 15 items → “I get locked down and deleted.”
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Extra Stamina 800 souls -
Debuff Reducer
Debuff Reducer 1,600 souls · Tier 2 · Armor · Passive +25% Debuff Resist +90 Bonus Health 1,600 souls -
Reactive Barrier
Reactive Barrier 1,600 souls · Tier 2 · Armor · Passive +55s Cooldown +10s Duration +1 Out of Combat Regen 1,600 souls -
Blood Tribute
Blood Tribute 3,200 souls · Tier 3 · Weapon · InstantCastToggle +8% Spirit Resist +50/s Health Drain +35% Fire Rate +35% Debuff Resist +8% Debuff Resist +4 Out of Combat Regen 3,200 souls
See all 13 items → “I can never walk away from a fight.”
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Debuff Reducer
Debuff Reducer 1,600 souls · Tier 2 · Armor · Passive +25% Debuff Resist +90 Bonus Health 1,600 souls -
Enduring Speed
Enduring Speed 1,600 souls · Tier 2 · Armor · Passive +25% Slow Resist +2 Out of Combat Regen 1,600 souls -
Dispel Magic
Dispel Magic 3,200 souls · Tier 3 · Armor · InstantCast +45s Cooldown +10% Spirit Resist +3s Buff Duration +250 Heal Amount 3,200 souls -
Divine Barrier
Divine Barrier 6,400 souls · Tier 4 · Armor · Press +55s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +600 Barrier +10% Ability Range +10% Radius 6,400 souls
See all 5 items → “My abilities get shut off at the worst moment.”
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Debuff Reducer
Debuff Reducer 1,600 souls · Tier 2 · Armor · Passive +25% Debuff Resist +90 Bonus Health 1,600 souls -
Dispel Magic
Dispel Magic 3,200 souls · Tier 3 · Armor · InstantCast +45s Cooldown +10% Spirit Resist +3s Buff Duration +250 Heal Amount 3,200 souls -
Indomitable
Indomitable 6,400 souls · Tier 4 · Armor · Passive +55s Cooldown +10s Duration +10% Bullet Resist +10% Spirit Resist +20s Cooldown On Apply +2 Out of Combat Regen 6,400 souls -
Unstoppable
Unstoppable 6,400 souls · Tier 4 · Armor · InstantCast +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist 6,400 souls
Why each one works → “I keep getting dragged out of position.”
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Unstoppable
Unstoppable 6,400 souls · Tier 4 · Armor · InstantCast +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist 6,400 souls
Why each one works → “They reach me whenever they want and leave when they want.”
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High-Velocity Rounds
High-Velocity Rounds 800 souls · Tier 1 · Weapon · Passive +45% Bullet Velocity +8% Weapon Damage 800 souls -
Mystic Expansion
Mystic Expansion 800 souls · Tier 1 · Tech · Passive +20% Ability Range +20% Radius 800 souls -
Cold Front
Cold Front 1,600 souls · Tier 2 · Tech · InstantCast +25s Cooldown +4s Duration +0.6s Spread Duration: +48% Move Speed +6% Spirit Resist 1,600 souls -
Mystic Slow
Mystic Slow 1,600 souls · Tier 2 · Tech · Passive +2s Duration +24% Move Speed -12% Dash Distance +50 Bonus Health 1,600 souls
See all 15 items → “They fight from above and I cannot touch them.”
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Cold Front
Cold Front 1,600 souls · Tier 2 · Tech · InstantCast +25s Cooldown +4s Duration +0.6s Spread Duration: +48% Move Speed +6% Spirit Resist 1,600 souls -
Slowing Bullets
Slowing Bullets 1,600 souls · Tier 2 · Weapon · Passive +24% Move Speed -20% Dash Distance +3.5s Slow Duration 1,600 souls -
Slowing Hex
Slowing Hex 1,600 souls · Tier 2 · Tech · Press +29s Cooldown +3.5s Duration +0.1s Cast Delay +16% Move Speed -26% Dash Distance 1,600 souls -
Knockdown
Knockdown 3,200 souls · Tier 3 · Tech · Press +35s Cooldown +0.1s Cast Delay +2s Stun Delay +0.5s Stun Duration +75 Bonus Health +5% Ability Range +5% Radius 3,200 souls
See all 7 items → “I never see them coming.”
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Torment Pulse
Torment Pulse 3,200 souls · Tier 3 · Tech · Passive +1.4s Cooldown +100 Bonus Health +22% Melee Resist 3,200 souls
Why each one works → “I get chipped down before the fight even starts.”
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Extra Regen 800 souls -
Healing Rite
Healing Rite 800 souls · Tier 1 · Armor · Press +70s Cooldown +0.2s Cast Delay +20s Regen Duration 800 souls -
High-Velocity Rounds
High-Velocity Rounds 800 souls · Tier 1 · Weapon · Passive +45% Bullet Velocity +8% Weapon Damage 800 souls -
Mystic Expansion
Mystic Expansion 800 souls · Tier 1 · Tech · Passive +20% Ability Range +20% Radius 800 souls
See all 20 items → “They jump straight past the frontline onto me.”
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Close Quarters
Close Quarters 800 souls · Tier 1 · Weapon · Passive +20% Weapon Damage +20% Melee Resist 800 souls -
Extra Stamina 800 souls -
Rebuttal
Rebuttal 800 souls · Tier 1 · Armor · Passive +75 Bonus Health +1.25s Parry Cooldown +6s Buff Duration +30% Bonus Damage +100% Damage Parried as Heal +18% Melee Resist 800 souls -
Cold Front
Cold Front 1,600 souls · Tier 2 · Tech · InstantCast +25s Cooldown +4s Duration +0.6s Spread Duration: +48% Move Speed +6% Spirit Resist 1,600 souls
See all 33 items → “I cannot kill their tank.”
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Extended Magazine
Extended Magazine 800 souls · Tier 1 · Weapon · Passive +30% Max Ammo +8% Weapon Damage 800 souls -
Spirit Strike
Spirit Strike 800 souls · Tier 1 · Tech · Passive +8s Cooldown +6s Duration 800 souls -
Bullet Resist Shredder
Bullet Resist Shredder 1,600 souls · Tier 2 · Tech · Passive +8s Duration -10% Bullet Resist +9% Weapon Damage +9% Bullet Resist 1,600 souls -
Intensifying Magazine
Intensifying Magazine 1,600 souls · Tier 2 · Weapon · Passive +20% Max Ammo +2.5s Time for Max Damage +45% Max Weapon Damage 1,600 souls
See all 28 items → “Their pets and turrets do the work.”
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Monster Rounds
Monster Rounds 800 souls · Tier 1 · Weapon · Passive +25% Weapon Damage vs. NPCs +1 Out of Combat Regen +25% Bullet Resist vs. NPCs 800 souls -
Split Shot
Split Shot 1,600 souls · Tier 2 · Weapon · InstantCast +27s Cooldown +5 Weapon Multishot +12s Bonus Duration +8% Weapon Damage per Stack +5 Max Stacks 1,600 souls -
Alchemical Fire
Alchemical Fire 3,200 souls · Tier 3 · Weapon · Press +30s Cooldown +5s Duration +0.2s Cast Delay +10 Spirit Power 3,200 souls -
Tesla Bullets
Tesla Bullets 3,200 souls · Tier 3 · Weapon · Passive +0.2s Max Frequency +15% Proc Chance +4 Max Jumps 3,200 souls
See all 7 items → “Their ultimate wins the fight on its own.”
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Counterspell
Counterspell 3,200 souls · Tier 3 · Armor · Passive +23s Cooldown +20 Spirit Power +6s Buff Duration +0.8s Spell Parry Duration +50 Bonus Health +5 Spirit Power 3,200 souls -
Knockdown
Knockdown 3,200 souls · Tier 3 · Tech · Press +35s Cooldown +0.1s Cast Delay +2s Stun Delay +0.5s Stun Duration +75 Bonus Health +5% Ability Range +5% Radius 3,200 souls -
Silence Wave
Silence Wave 3,200 souls · Tier 3 · Tech · InstantCast +42s Cooldown +3s Duration +0.1s Cast Delay +90 Bonus Health 3,200 souls -
Cursed Relic
Cursed Relic 6,400 souls · Tier 4 · Tech · Press +55s Cooldown +3.25s Duration +0.1s Cast Delay -25% Damage Penalty 6,400 souls
See all 8 items → “I get pushed out of every fight position.”
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Enduring Speed
Enduring Speed 1,600 souls · Tier 2 · Armor · Passive +25% Slow Resist +2 Out of Combat Regen 1,600 souls -
Fleetfoot 1,600 souls -
Restorative Locket
Restorative Locket 1,600 souls · Tier 2 · Armor · InstantCast +20s Cooldown +0.1s Cast Delay +8% Spirit Resist +25 Max Stacks +3 Max Stamina Restore 1,600 souls -
Alchemical Fire
Alchemical Fire 3,200 souls · Tier 3 · Weapon · Press +30s Cooldown +5s Duration +0.2s Cast Delay +10 Spirit Power 3,200 souls
See all 11 items → “Their carry deletes my squishies.”
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Guardian Ward
Guardian Ward 1,600 souls · Tier 2 · Armor · Press +60s Cooldown +0.2s Cast Delay +1.5 Out of Combat Regen +6s Buff Duration +8% Ability Range +8% Radius 1,600 souls -
Slowing Hex
Slowing Hex 1,600 souls · Tier 2 · Tech · Press +29s Cooldown +3.5s Duration +0.1s Cast Delay +16% Move Speed -26% Dash Distance 1,600 souls -
Disarming Hex
Disarming Hex 3,200 souls · Tier 3 · Tech · Press +16s Cooldown +4.25s Duration +0.1s Cast Delay +75 Bonus Health -13% Bullet Resist 3,200 souls -
Knockdown
Knockdown 3,200 souls · Tier 3 · Tech · Press +35s Cooldown +0.1s Cast Delay +2s Stun Delay +0.5s Stun Duration +75 Bonus Health +5% Ability Range +5% Radius 3,200 souls
See all 14 items → “They take towers and objectives too fast.”
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Monster Rounds
Monster Rounds 800 souls · Tier 1 · Weapon · Passive +25% Weapon Damage vs. NPCs +1 Out of Combat Regen +25% Bullet Resist vs. NPCs 800 souls -
Sprint Boots
Sprint Boots 800 souls · Tier 1 · Armor · Passive +2 Out of Combat Regen 800 souls -
Split Shot
Split Shot 1,600 souls · Tier 2 · Weapon · InstantCast +27s Cooldown +5 Weapon Multishot +12s Bonus Duration +8% Weapon Damage per Stack +5 Max Stacks 1,600 souls -
Veil Walker
Veil Walker 3,200 souls · Tier 3 · Armor · Passive +15s Cooldown +16s Duration +0.25s Fade Time +125 Bonus Health +6 Spirit Power +8s Invisibility Duration 3,200 souls
See all 6 items →