Try a hero name, an item, a problem like “healing”, or two heroes with “vs”.

Healbane

Vitality T2 1,600 souls passive Documented

When to buy Healbane Healbane 1,600 souls Tier 2ArmorPassive +8s Duration +7 Spirit Power -35% Incoming Healing

The cheapest anti-heal item: take it the moment an enemy's Lifesteal or a support's healing is out-pacing your damage.

When to skip Healbane

Requires you to deal Spirit Damage; a pure gun hero with no spirit sources should take Toxic Bullets Toxic Bullets 3,200 souls Tier 3WeaponPassive -40% Incoming Healing or Inhibitor Inhibitor 6,400 souls Tier 4ArmorPassive +150 Bonus Health +5s Debuff Duration -30% Damage Penalty +10% Weapon Damage -40% Incoming Healing instead.

Gotchas

The mechanics people most often get wrong about this item.

  • Only applies through Spirit Damage, not plain Bullet Damage
  • Stacks with other healing-reduction sources
  • Since 30 Oct 2026 Healbane from several sources stacks on one enemy with diminishing returns; before, it did not stack

Problems it answers

Heroes that make this worth a slot

Heroes whose kit creates the problems Healbane answers. This is derived from kit properties, not from measured build results.