Try a hero name, an item, a problem like “healing”, or two heroes with “vs”.

Gap closers and escapes

“They reach me whenever they want and leave when they want.”

Start with High-Velocity Rounds High-Velocity Rounds 800 souls · Tier 1 · Weapon · Passive +45% Bullet Velocity +8% Weapon Damage — the cheapest answer, at 800 souls . 14 more below, by tier.

Items that answer this

15 items

Tier 1 800 souls each

  • High-Velocity Rounds High-Velocity Rounds 800 souls · Tier 1 · Weapon · Passive +45% Bullet Velocity +8% Weapon Damage Buy on heroes with slow bullets (under 275 m/s) fighting mobile or long-range opponents, where the extra Bullet Velocity cuts how far ahead each shot has to be led.
  • Mystic Expansion Mystic Expansion 800 souls · Tier 1 · Tech · Passive +20% Ability Range +20% Radius Buy when you struggle to land one key ability on mobile or distant enemies.

Tier 2 1,600 souls each

  • Cold Front Cold Front 1,600 souls · Tier 2 · Tech · InstantCast +25s Cooldown +4s Duration +0.6s Spread Duration: +48% Move Speed +6% Spirit Resist Buy when you need an area slow to catch runners or peel a dive; it upgrades into Arctic Blast Arctic Blast 6,400 souls Tier 4TechInstantCast +24s Cooldown +0.6s Spread Duration: +48% Move Speed +4s Slow Duration +10% Spirit Resist +1s Freeze Duration Builds from Cold Front .
  • Mystic Slow Mystic Slow 1,600 souls · Tier 2 · Tech · Passive +2s Duration +24% Move Speed -12% Dash Distance +50 Bonus Health Buy on casters when enemies keep dashing out of your ability range.
  • Slowing Bullets Slowing Bullets 1,600 souls · Tier 2 · Weapon · Passive +24% Move Speed -20% Dash Distance +3.5s Slow Duration Buy when enemy escape artists keep walking out of your damage window.
  • Slowing Hex Slowing Hex 1,600 souls · Tier 2 · Tech · Press +29s Cooldown +3.5s Duration +0.1s Cast Delay +16% Move Speed -26% Dash Distance Buy it when an enemy repeatedly uses a movement ability or item to dash, blink or fly out of your kill window. Watch out: Silences movement-based abilities AND movement items — it disables Warp Stone, Phantom Strike, Vindicta's Flight, Infernus's Flame Dash and similar

Tier 3 3,200 souls each

  • Greater Expansion Greater Expansion 3,200 souls · Tier 3 · Tech · Passive +30% Ability Range +30% Radius +10% Spirit Resist Buy when landing abilities from safety is the problem.
  • Knockdown Knockdown 3,200 souls · Tier 3 · Tech · Press +35s Cooldown +0.1s Cast Delay +2s Stun Delay +0.5s Stun Duration +75 Bonus Health +5% Ability Range +5% Radius Buy whenever an enemy fights from the sky — it answers flying and airborne heroes and channelled aerial ultimates. Watch out: Gravity effect increased from +50% to +100% on 6 Mar 2026
  • Weighted Shots Weighted Shots 3,200 souls · Tier 3 · Weapon · Passive +30% Weapon Damage +22% Debuff Resist -14% Stamina Recovery +24% Move Speed -20% Dash Distance +3.5s Slow Duration Buy when you need to hold down mobile enemies with bullets alone and want more gun damage.

Tier 4 6,400 souls each

  • Arctic Blast Arctic Blast 6,400 souls · Tier 4 · Tech · InstantCast +24s Cooldown +0.6s Spread Duration: +48% Move Speed +4s Slow Duration +10% Spirit Resist +1s Freeze Duration Buy to lock down a mobile enemy team or to peel a dive off your backline — slowed targets cannot regenerate stamina. Watch out: Slowed targets have their stamina regen frozen
  • Colossus Colossus 6,400 souls · Tier 4 · Armor · InstantCast +37s Cooldown +7s Duration +25% Base Health +15% Weapon Damage +35% Bullet Resist +35% Spirit Resist +24% Move Speed -22% Dash Distance +20% Model Scale +30% Melee Damage Buy on frontliners who need to absorb a full team's damage while holding enemies in place. Watch out: The bonus base health applies only to starting base health and boon health, not health from abilities or other items
  • Lightning Scroll Lightning Scroll 6,400 souls · Tier 4 · Tech · Passive +2s Duration +64% Move Speed +50 Bonus Health +0.75s Stun Duration +3s Delay Before Effect +24% Move Speed -12% Dash Distance Buy on heroes whose ultimate hits several enemies, best with Spirit Power behind it.
  • Mystic Reverb Mystic Reverb 6,400 souls · Tier 4 · Tech · Passive +6.25s Cooldown +8% Spirit Lifesteal +22% Imbued Lifesteal +32% Move Speed +10% Max Health Damage Buy on area casters with one big damaging ability to add damage and stickiness to it.
  • Phantom Strike Phantom Strike 6,400 souls · Tier 4 · Armor · Press +35s Cooldown +0.35s Cast Delay +8 Spirit Power +15% Weapon Damage +40% Move Speed +3s Slow Duration Buy to catch flying or long-range heroes who otherwise never enter your range, and to Disarm a gun carry mid-burst. Watch out: Silenced by Slowing Hex, which blocks movement-based items
  • Vortex Web Vortex Web 6,400 souls · Tier 4 · Tech · Press +42s Cooldown +4s Duration +0.2s Cast Delay +0.5s Tether Duration +28% Move Speed -36% Dash Distance +8% Ability Range +8% Radius Buy to set up team wipes against scattered, mobile enemies — it groups them and takes away their escapes at once. Watch out: Applies the full Slowing Hex effect, so it silences enemy movement items such as Warp Stone and Phantom Strike

Hover an item's name for its exact numbers, or open it for the full write-up.

Heroes who cause this

25 heroes

If you are up against one of these, expect to need an item from the list above. Pick a hero for everything else about beating them.

Get this answered for your actual game

Which of these is worth a slot depends on how many of the six enemies really press this. The tool works that out from the lineup.

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