Objective pressure
“They take towers and objectives too fast.”
Items that answer this
- Monster Rounds weapon · T1 · 800 Strong evidence
Boosts your damage against non-hero targets and adds a little survivability, aimed at farming and objectives.
Buy when: Buy when you need to clear jungle camps and waves quickly, or to trade objectives with a pushing enemy.
- Sprint Boots vitality · T1 · 800 Strong evidence
Increases out-of-combat sprint speed for rotations and map presence.
Buy when: Buy when the game is decided by rotations and objective contests.
- Split Shot weapon · T2 · 1,600 Strong evidence
Temporarily fires extra projectiles to the sides, greatly improving wave clear and close-range damage.
Buy when: Buy when you need faster wave clear or want extra close-range burst.
- Veil Walker vitality · T3 · 3,200 Verified
Passing through a cosmic veil turns you invisible, heals you and speeds you up, making rotations and resets much safer.
Buy when: Buy to reposition safely, sneak objectives and reset after a trade.
Gotcha: Enemies within 20m can still spot you
- Magic Carpet spirit · T4 · 6,400 Strong evidence
Summons a flying carpet that carries you across the map at speed while letting you act.
Buy when: Buy when map rotations and split-push response are deciding the game, or as an escape from ground-locked fights.
Gotcha: Flying makes you a prime target for Knockdown's airborne bonus stun and +100% gravity
- Ricochet weapon · T4 · 6,400 Strong evidence
Your bullets bounce to additional nearby enemies, multiplying your damage in grouped fights and against waves.
Buy when: Buy on a gun carry in a team-fight-heavy game or when you need to dominate wave clear.
Heroes that cause this
Get this answered for your actual game
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