Pulls and knockbacks
“I keep getting dragged out of position.”
Start with
Unstoppable
Unstoppable +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist — the cheapest answer, at 6,400 souls .
Items that answer this
1 itemTier 4 6,400 souls each
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Unstoppable
Unstoppable +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist Buy when enemy lockdown is the reason you lose fights — it lets you walk through a full CC chain and still deal damage. Watch out: Cannot be used while already stunned or asleep — it must be pre-cast
Hover an item's name for its exact numbers, or open it for the full write-up.
Heroes who cause this
17 heroesIf you are up against one of these, expect to need an item from the list above. Pick a hero for everything else about beating them.
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Abrams
Abrams Heals himself through Siphon Life and Infernal Resilience's regeneration Durability very high (3/3) Burst low (1/3) Mobility low (1/3) Healing very high (3/3) -
Baba
Baba Three kinds of control in one kit: silence, a hex and several slows Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing low (1/3) -
Bebop
Bebop Pick potential — a landed Grapple Arm sets up his Sticky Bomb and Exploding Uppercut combo Durability high (2/3) Burst very high (3/3) Mobility low (1/3) Healing low (1/3) -
Billy
Billy Anti-mobility — Chain Gang disables movement abilities outright and Bashdown pulls airborne heroes to the floor Durability high (2/3) Burst high (2/3) Mobility high (2/3) Healing low (1/3) -
Deadman Danny
Deadman Danny Free flight: he picks his angles and reaches heroes others can't Durability low (1/3) Burst high (2/3) Mobility very high (3/3) Healing low (1/3) -
Dynamo
Dynamo Singularity is a multi-target hard CC long enough to decide a teamfight outright Durability high (2/3) Burst low (1/3) Mobility high (2/3) Healing very high (3/3) -
Holliday
Holliday Moves herself and her team around via Bounce Pad and Powder Keg self-launch Durability low (1/3) Burst high (2/3) Mobility very high (3/3) Healing none (0/3) -
Lash
Lash Vertical engage: he converts altitude into damage and pickups. Durability high (2/3) Burst high (2/3) Mobility very high (3/3) Healing high (2/3) -
Mirage
Mirage Global-teleport split pressure: Traveler means he is rarely out of position on the macro map. Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing very high (3/3) -
Mo & Krill
Mo & Krill A layered single-target lockdown package: Sand Blast disarm into Burrow knockup into a multi-second Combo stun. Durability very high (3/3) Burst high (2/3) Mobility high (2/3) Healing very high (3/3) -
Paradox
Paradox Paradoxical Swap exchanges positions with a hit enemy, pulling them out of safety and into her team. Durability low (1/3) Burst high (2/3) Mobility low (1/3) Healing none (0/3) -
Rat King
Rat King Makes his whole team's guns better: stacking bullet-resist shred from Rat Swarm Durability high (2/3) Burst high (2/3) Mobility low (1/3) Healing low (1/3) -
Rem
Rem Tag Along's healing scales with how badly the ally is losing the fight Durability none (0/3) Burst none (0/3) Mobility low (1/3) Healing very high (3/3) -
The Doorman
The Doorman Hotel Guest does not reduce a hero's output, it removes the hero Durability low (1/3) Burst low (1/3) Mobility low (1/3) Healing none (0/3) -
Venator
Venator Layered crowd control from three separate slots: knockback plus wall stun, a 30s-lifetime immobilizing trap, and area denial from burn Durability low (1/3) Burst high (2/3) Mobility low (1/3) Healing none (0/3) -
Viscous
Viscous Single-target save: The Cube is invulnerability, not a shield, so it absorbs any ultimate outright Durability high (2/3) Burst low (1/3) Mobility high (2/3) Healing high (2/3) -
Wraith
Wraith Single-target lockdown: Telekinesis disables for over two seconds and then blocks Stamina and movement abilities afterwards Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing low (1/3)
Get this answered for your actual game
Which of these is worth a slot depends on how many of the six enemies really press this. The tool works that out from the lineup.
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