Rat KingRat KingBruiserSupportClose rangeBullet damageMakes his whole team's guns better: stacking bullet-resist shred from Rat SwarmDurabilityhigh (2/3)Bursthigh (2/3)Mobilitylow (1/3)Healinglow (1/3) — Solomon wins 37.4% matchup →
BabaBabaControllerMageMid rangeSpirit damageThree kinds of control in one kit: silence, a hex and several slowsDurabilitylow (1/3)Bursthigh (2/3)Mobilityhigh (2/3)Healinglow (1/3) — Solomon wins 37.8% matchup →
Read the board: stay out of the bishop's sliding path, step off squares the moment they light up, and leave the queen's lines before they fire
Buy Spirit Resist and Debuff ReducerDebuff Reducer1,600 soulsTier 2ArmorPassive+25%Debuff Resist+90Bonus Health early — the slides, squares, roots and stuns are all Spirit Damage or debuffs
Dive him while the knight is spent: 780 health, no healing and only two shots a second
Layered control: slows, a Root and a Stun, all aimed in predictable shapes
Spirit Damage that scales strongly with Spirit
Can shield and reposition a teammate, untouchable while it moves
Repeat hits from placed pieces that keep working while he does something else
Low health and no healing in his kit
Very long ultimate cooldown (210s)
Everything travels in straight or diagonal lines, so players who read the board dodge most of it
Spirit Resist and Debuff ReducerDebuff Reducer1,600 soulsTier 2ArmorPassive+25%Debuff Resist+90Bonus Health answer most of his kit
A bishop parked in lane slides through both laners for 70 damage and a slow every few seconds
Rook BatteryRook Battery33s CooldownSolomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit.Crowd ControlImmobilize for 1s on hit (1.5s at Tier 3).Damage50 spirit damage (+1.3 per Spirit).DefensiveRooting a diver in place stops the dive and gives him time to reposition.1on hit, -25% fire rate for 5s2on hit, +5% of current health as damage5+1 wall bounce, -12s cooldown and +0.5s immobilize roots a laner for a full second at 33s, setting up an easy trade
Kingside KnightKingside Knight28m Range7s Duration25s CooldownSolomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds.Damagenone. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game…MobilityMoves an ally 13m or himself 7m (both grow with his power level)…DefensiveA barrier, an extra stamina charge for the ally, and a move that dodges…1-8s cooldown2+80 barrier and +1 stamina5targets two allies within range; gives his partner a barrier and an extra dash in a duo lane
780 health and two shots a second; a fast-firing gun hero out-trades him when his bishop is out of position
Eight shots per clip and a 3s reload leave long gaps in his damage
Little self-healing: his only defences are a barrier and a short hop
Develop QueenDevelop Queen30m Range210s CooldownSolomon summons a queen that crashes down on an area for spirit damage.Crowd Control1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2).Damage120 spirit damage (+1.4 per Spirit) on the crash and again on the lines.MobilityThe queen leaps up to 16m per move, with 5s between moves;1-40s cooldown2+15% slow, and the lines checkmate heroes below 200 health, executing them5+2 moves and +1 square range unlock — Adds 120-damage crashes and Stun lines that he can move twice more
Setup BishopSetup Bishop20m Range12s CooldownSolomon places a bishop that stays where it is until he recalls it.Crowd ControlA 30% slow that fades over 3s on every enemy the bishop passes through (45%…Damage70 spirit damage on impact as it slides (+2 per Spirit), in a 2.5m radius.Mobilitynone for Solomon. The bishop moves up to 12m per move, with 3s between…1+5m move distance and +15% fading slow2+1 bishop, and it can be recast within 8s5+1 square range, and the squares reduce spirit resist by 2.5% per stack, up to 10 stacks T2 — A second bishop on the board doubles his zone and his slide damage
Rook BatteryRook Battery33s CooldownSolomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit.Crowd ControlImmobilize for 1s on hit (1.5s at Tier 3).Damage50 spirit damage (+1.3 per Spirit).DefensiveRooting a diver in place stops the dive and gives him time to reposition.1on hit, -25% fire rate for 5s2on hit, +5% of current health as damage5+1 wall bounce, -12s cooldown and +0.5s immobilize T3 — 21s cooldown, a second wall bounce and a 1.5s Root make picks reliable
Spirit items — Bishop impact scales at 2x Spirit and the queen at 1.4x, so his damage climbs steeply with Spirit
Weapon
Slow-Firing Explosive Shots
Rapid FireLong Range
60DPS
Falloff Range 20m → 45.7m
Alekhine's Gun fires heavy single shots of 30 damage, two a second, from an 8-round clip with a 3s reload: about 60 DPS while firing and about 34 sustained. Each shot bursts in a small 1m blast and the bullets gain 0.14 damage per Spirit. Falloff runs from 20m to about 46m. Few shots per clip means missed shots cost him more than they cost a spray gun. Game data, 9 October 2026.
30Bullet Damage
1Pellets per Shot
2Bullets per sec
8Ammo
3sReload Time
355.6m/sBullet Velocity
50Light Melee
116Heavy Melee
Vitality and movement
780Health
2Health Regen
6.70m/sMove Speed
3.25m/sSprint Speed
2Stamina
4.50sStamina Cooldown
Base values on patch data. Items and boons change all of these.
Abilities
1
Setup Bishop
Ability 1Placed Piece That Slides Through Enemies and Leaves Damaging Squares
SolomonSolomon New hero Released 9 OctoberReleased 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. places a bishop that stays where it is until he recalls it. With his alt button he moves it: the bishop slides through enemies, hitting each one for Spirit Damage and a slow that fades, and after a short delay it lights up squares on its diagonals that deal more Spirit Damage to anyone standing on them. Pressing the ability again recalls the bishop and ends it.
Purpose: His main source of damage and his lane tool. The bishop sits in a lane or a chokepoint, and every move turns it into a hit, a slow and a patch of ground the enemy has to walk around.
Damage
70 Spirit Damage on impact as it slides (+2 per Spirit), in a 2.5m radius. The squares deal 25 Spirit Damage (+0.64 per Spirit). Game data, 9 October 2026.
Crowd control
A 30% slow that fades over 3s on every enemy the bishop passes through (45% at Tier 1).
Mobility
None for SolomonSolomon New hero Released 9 OctoberReleased 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate.. The bishop moves up to 12m per move, with 3s between moves.
Defensive
A bishop parked in front of him punishes anyone walking the straight line to him, and the slow helps him get away.
How to play against it
Watch where the bishop is parked and don't line up in front of it — it slides in straight lines
Step off the diagonal squares as soon as they light up; they do their damage only while you stand on them
Spirit Resist cuts both the impact and the squares; spread out so one slide does not hit your whole team
Interactions
12s cooldown, cast up to 20m away; only one bishop at a time until Tier 2 adds a second
Moves come from the alt-fire button on a 3s cooldown of their own, so a placed bishop can strike again and again for as long as it stays out
The bishop is recalled if SolomonSolomon New hero Released 9 OctoberReleased 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. goes more than 80m from it
The diagonal squares activate after a delay — they reward standing still and punish a fight that stays on top of the bishop
Tier 3: the squares cut Spirit Resist by 2.5% per hit, stacking 10 times for 10s
Upgrade tiers
T1: +5m move distance and +15% fading slow
T2: +1 bishop, and it can be recast within 8s
T3: +1 square range, and the squares reduce Spirit Resist by 2.5% per stack, up to 10 stacks
2
Kingside Knight
Ability 2Ally Buff: Barrier and Stamina, Plus a Protected Reposition
SolomonSolomon New hero Released 9 OctoberReleased 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds. Cast on himself, he becomes the king instead: double the barrier but no stamina. With his alt button he can then move the piece — the ally or himself — and it cannot be harmed while it travels.
Purpose: His save. It shields a teammate and gives them an extra dash, then lets SolomonSolomon New hero Released 9 OctoberReleased 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. lift that teammate out of a bad spot. On himself it is a barrier and a short untouchable hop.
Damage
None. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game data, 9 October 2026.
Mobility
Moves an ally 13m or himself 7m (both grow with his power level), invulnerable during the move. 10s between moves.
Defensive
A barrier, an extra stamina charge for the ally, and a move that dodges damage while it happens. Tier 3 makes the self-move remove all of his debuffs.
How to play against it
Burst the target before the barrier lands, or wait out its 7 seconds before committing
Don't spend your Stun the instant the knight moves — the piece is invulnerable in flight, so hit it when it lands
Bait the knight onto one teammate, then switch to the one he can no longer save for 25 seconds
Interactions
25s cooldown (17s at Tier 1), 28m cast range
The ally gets the stamina charge; SolomonSolomon New hero Released 9 OctoberReleased 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. on himself gets double barrier instead
The piece is invulnerable while it moves, so a well-timed move dodges an ultimate or a burst
Tier 3 lets him target two allies at once, and his own move cleanses every debuff on him
Upgrade tiers
T1: -8s cooldown
T2: +80 barrier and +1 stamina
T3: targets two allies within range; on himself, removes all debuffs after a move
3
Rook Battery
Ability 3Pair of Travelling Rooks That Immobilize and Bounce Off Walls
SolomonSolomon New hero Released 9 OctoberReleased 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. releases two rooks that travel forward, dealing Spirit Damage and immobilizing every enemy they hit. A rook that hits a wall bounces back the way it came. Pressing the ability again splits the rooks sideways.
Purpose: His pick tool. It roots a target in place for his bishop, his gun and his team, and the split lets him catch an enemy who sidestepped the straight line.
Damage
50 Spirit Damage (+1.3 per Spirit). Tier 2 adds 5% of the target's current health on hit. Game data, 9 October 2026.
Crowd control
Immobilize for 1s on hit (1.5s at Tier 3). Tier 1 adds a 25% fire-rate slow for 5s on hit.
Defensive
Rooting a diver in place stops the dive and gives him time to reposition.
How to play against it
Don't fight in narrow corridors against him — the rooks bounce off walls and come back
After you dodge the first pass, expect the split; keep moving rather than stopping beside the line
Debuff ReducerDebuff Reducer1,600 soulsTier 2ArmorPassive+25%Debuff Resist+90Bonus Health shortens the Root; UnstoppableUnstoppable6,400 soulsTier 4ArmorInstantCast+60sCooldown+5.5sDuration+125Bonus Health+25%Debuff ResistBuilds from Debuff Reducer ignores it
Interactions
33s cooldown (21s at Tier 3), 0.25s cast delay
Wall bounces make it strongest in corridors and near buildings; Tier 3 adds a second bounce
The re-activation splits the pair perpendicular to their path, so the safe space is not just to the side
Immobilize stops movement but not shooting or casting; Tier 1's fire-rate slow is what blunts a gun hero
Upgrade tiers
T1: on hit, -25% fire rate for 5s
T2: on hit, +5% of current health as damage
T3: +1 wall bounce, -12s cooldown and +0.5s immobilize
R
Develop Queen
UltimateSummoned Queen That Crashes Down, Then Stuns Along Straight Lines and Can Leap Again
SolomonSolomon New hero Released 9 OctoberReleased 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. summons a queen that crashes down on an area for Spirit Damage. After a short delay the queen sends out squares in straight lines that deal the damage again and Stun. With his alt button the queen leaps to a new spot and does it all again. Pressing the ability again recalls the queen early.
Purpose: A teamfight ultimate built around repeat hits. The first landing zones an area, the lines Stun anyone who stays near them, and the extra moves let him chase a team that scatters.
Damage
120 Spirit Damage (+1.4 per Spirit) on the crash and again on the lines. Tier 2 executes heroes below 200 health. Game data, 9 October 2026.
Crowd control
1.25s Stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Blocked by UnstoppableUnstoppable6,400 soulsTier 4ArmorInstantCast+60sCooldown+5.5sDuration+125Bonus Health+25%Debuff ResistBuilds from Debuff Reducer.
Mobility
The queen leaps up to 16m per move, with 5s between moves; 2 extra moves (4 at Tier 3).
Defensive
A queen dropped between his team and a dive stuns the divers on the lines.
How to play against it
Move off the lines running out from where the queen lands before they activate — the delay is your window
Keep your health above 200 against a Tier 2 queen or you can be executed outright
UnstoppableUnstoppable6,400 soulsTier 4ArmorInstantCast+60sCooldown+5.5sDuration+125Bonus Health+25%Debuff ResistBuilds from Debuff Reducer or a dispel saves you from the Stun; after the queen is spent, he has no ultimate for over three minutes
Interactions
210s cooldown, 170s at Tier 1 — one of the longest in the game
30m cast range and it can be cast through walls; 0.75s cast delay before the queen lands
The lines run out from where the queen lands, three squares long (four at Tier 3), and only activate after a short delay
The queen is recalled if SolomonSolomon New hero Released 9 OctoberReleased 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. goes more than 80m from it
Upgrade tiers
T1: -40s cooldown
T2: +15% slow, and the lines checkmate heroes below 200 health, executing them
T3: +2 moves and +1 square range
Playing against Solomon
Read the board: stay out of the bishop's sliding path, step off squares the moment they light up, and leave the queen's lines before they fire
Buy Spirit Resist and Debuff ReducerDebuff Reducer1,600 soulsTier 2ArmorPassive+25%Debuff Resist+90Bonus Health early — the slides, squares, roots and stuns are all Spirit Damage or debuffs
Dive him while the knight is spent: 780 health, no healing and only two shots a second
Fight in the open, not in corridors, where the rooks cannot bounce back
Make him use Develop QueenDevelop Queen30m Range210s CooldownSolomon summons a queen that crashes down on an area for spirit damage.Crowd Control1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2).Damage120 spirit damage (+1.4 per Spirit) on the crash and again on the lines.MobilityThe queen leaps up to 16m per move, with 5s between moves;1-40s cooldown2+15% slow, and the lines checkmate heroes below 200 health, executing them5+2 moves and +1 square range early; then you have more than three minutes without it
Wait out the knight's 7-second barrier, or burst the target before it lands
Bait these first
Kingside KnightKingside Knight28m Range7s Duration25s CooldownSolomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds.Damagenone. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game…MobilityMoves an ally 13m or himself 7m (both grow with his power level)…DefensiveA barrier, an extra stamina charge for the ally, and a move that dodges…1-8s cooldown2+80 barrier and +1 stamina5targets two allies within range; first — threaten a teammate so he spends the save, then go for the real target
Rook BatteryRook Battery33s CooldownSolomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit.Crowd ControlImmobilize for 1s on hit (1.5s at Tier 3).Damage50 spirit damage (+1.3 per Spirit).DefensiveRooting a diver in place stops the dive and gives him time to reposition.1on hit, -25% fire rate for 5s2on hit, +5% of current health as damage5+1 wall bounce, -12s cooldown and +0.5s immobilize second — show yourself in a lane he can bounce rooks through, then step aside
Develop QueenDevelop Queen30m Range210s CooldownSolomon summons a queen that crashes down on an area for spirit damage.Crowd Control1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2).Damage120 spirit damage (+1.4 per Spirit) on the crash and again on the lines.MobilityThe queen leaps up to 16m per move, with 5s between moves;1-40s cooldown2+15% slow, and the lines checkmate heroes below 200 health, executing them5+2 moves and +1 square range last — spread out so the first landing catches no one
What Solomon does to you
The bishop sits on the map and slides through you for 70 damage and a slow whenever he moves it, then lights up damaging squares
Rook BatteryRook Battery33s CooldownSolomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit.Crowd ControlImmobilize for 1s on hit (1.5s at Tier 3).Damage50 spirit damage (+1.3 per Spirit).DefensiveRooting a diver in place stops the dive and gives him time to reposition.1on hit, -25% fire rate for 5s2on hit, +5% of current health as damage5+1 wall bounce, -12s cooldown and +0.5s immobilize roots you for a second and bounces off walls, so corridors are dangerous
Develop QueenDevelop Queen30m Range210s CooldownSolomon summons a queen that crashes down on an area for spirit damage.Crowd Control1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2).Damage120 spirit damage (+1.4 per Spirit) on the crash and again on the lines.MobilityThe queen leaps up to 16m per move, with 5s between moves;1-40s cooldown2+15% slow, and the lines checkmate heroes below 200 health, executing them5+2 moves and +1 square range crashes for 120, stuns along its lines, and leaps again up to twice more; at Tier 2 it executes heroes below 200 health
Kingside KnightKingside Knight28m Range7s Duration25s CooldownSolomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds.Damagenone. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game…MobilityMoves an ally 13m or himself 7m (both grow with his power level)…DefensiveA barrier, an extra stamina charge for the ally, and a move that dodges…1-8s cooldown2+80 barrier and +1 stamina5targets two allies within range; turns your kill into a barrier and an untouchable escape for his target
Punish windows
The 25 seconds after Kingside KnightKingside Knight28m Range7s Duration25s CooldownSolomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds.Damagenone. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game…MobilityMoves an ally 13m or himself 7m (both grow with his power level)…DefensiveA barrier, an extra stamina charge for the ally, and a move that dodges…1-8s cooldown2+80 barrier and +1 stamina5targets two allies within range; — no barrier, no protected escape
The 33 seconds after a missed Rook BatteryRook Battery33s CooldownSolomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit.Crowd ControlImmobilize for 1s on hit (1.5s at Tier 3).Damage50 spirit damage (+1.3 per Spirit).DefensiveRooting a diver in place stops the dive and gives him time to reposition.1on hit, -25% fire rate for 5s2on hit, +5% of current health as damage5+1 wall bounce, -12s cooldown and +0.5s immobilize — he has no Root
The reload: 3 seconds with no gun after only 8 shots
More than three minutes after Develop QueenDevelop Queen30m Range210s CooldownSolomon summons a queen that crashes down on an area for spirit damage.Crowd Control1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2).Damage120 spirit damage (+1.4 per Spirit) on the crash and again on the lines.MobilityThe queen leaps up to 16m per move, with 5s between moves;1-40s cooldown2+15% slow, and the lines checkmate heroes below 200 health, executing them5+2 moves and +1 square range
Solomon's hardest and easiest matchups
Ranked by how far each pairing lands from Solomon's own baseline win rate — not by raw
win rate, which mostly measures how strong the other hero is in general.
Ranks
Who counters Solomon?
Hero
Solomon wins
vs usual
Rat KingRat KingBruiserSupportClose rangeBullet damageMeasured 57.8% win rate on this patch.Makes his whole team's guns better: stacking bullet-resist shred from Rat SwarmDurabilityhigh (2/3)Bursthigh (2/3)Mobilitylow (1/3)Healinglow (1/3)
37.4%
-7.2 pts
BabaBabaControllerMageMid rangeSpirit damageMeasured 51.9% win rate on this patch.Three kinds of control in one kit: silence, a hex and several slowsDurabilitylow (1/3)Bursthigh (2/3)Mobilityhigh (2/3)Healinglow (1/3)
37.8%
-6.8 pts
GravesGravesControllerSummonerClose rangeHybrid damageMeasured 56.3% win rate on this patch.Best-in-class unattended map pressure via Borrowed Decree Ghouls marching at objectivesDurabilitylow (1/3)Burstlow (1/3)Mobilitynone (0/3)Healinglow (1/3)
39.5%
-5.1 pts
PaigePaigeSupportControllerMid rangeSpirit damageMeasured 56.9% win rate on this patch.Currently among the strongest heroes in the game: deadlocklabs.gg records 54.1% win rate at 2.8% pick, S tier, after a recent buff package worth about +2.2 points.Durabilitylow (1/3)Burstlow (1/3)Mobilitynone (0/3)Healinghigh (2/3)
39.6%
-5.0 pts
HazeHazeAssassinCarryClose rangeBullet damageMeasured 54.9% win rate on this patch.Highest single-target sustained DPS in the roster once Fixation is stackedDurabilitylow (1/3)Bursthigh (2/3)Mobilityhigh (2/3)Healinghigh (2/3)
40.5%
-4.1 pts
SevenSevenMageControllerMid rangeSpirit damageMeasured 55.3% win rate on this patch.Best-in-class wave and jungle clear, so he reaches item breakpoints ahead of most mid-lanersDurabilitylow (1/3)Bursthigh (2/3)Mobilitynone (0/3)Healingnone (0/3)
40.6%
-4.0 pts
KelvinKelvinSupportControllerMid rangeHybrid damageMeasured 53.7% win rate on this patch.Frozen Shelter is a hard physical barrier that stops ranged damage and ultimates outrightDurabilityhigh (2/3)Burstlow (1/3)Mobilityhigh (2/3)Healingvery high (3/3)
41.6%
-3.0 pts
VictorVictorBruiserInitiatorClose rangeSpirit damageMeasured 53.3% win rate on this patch.Highest win rate in this group (around 56% on deadlock.one's current-patch sample) — currently a strong pickDurabilityvery high (3/3)Bursthigh (2/3)Mobilityhigh (2/3)Healingvery high (3/3)
42.3%
-2.3 pts
Who does Solomon counter?
Hero
Solomon wins
vs usual
Deadman DannyDeadman DannySkirmisherInitiatorMid rangeHybrid damageMeasured 36.3% win rate on this patch.Free flight: he picks his angles and reaches heroes others can'tDurabilitylow (1/3)Bursthigh (2/3)Mobilityvery high (3/3)Healinglow (1/3)
60.1%
+15.5 pts
MirageMirageCarrySkirmisherMid rangeHybrid damageMeasured 44.7% win rate on this patch.Best-in-class split pressure: a global teleport means he is never out of position on the macro map.Durabilitylow (1/3)Bursthigh (2/3)Mobilityhigh (2/3)Healingvery high (3/3)
51.3%
+6.7 pts
ShivShivAssassinBruiserClose rangeHybrid damageMeasured 43.7% win rate on this patch.The most reliable single-target removal tool in this group; Killing Blow ignores positioning once the target is lowDurabilityhigh (2/3)Bursthigh (2/3)Mobilityhigh (2/3)Healinghigh (2/3)
51.1%
+6.5 pts
PocketPocketAssassinSkirmisherClose rangeSpirit damageMeasured 44.8% win rate on this patch.Two independent escapes (Flying Cloak teleport and an untargetable satchel) make him extremely hard to actually kill.Durabilitylow (1/3)Bursthigh (2/3)Mobilityvery high (3/3)Healingnone (0/3)
50.7%
+6.1 pts
ViscousViscousSupportControllerMid rangeSpirit damageMeasured 45.6% win rate on this patch.Best-in-class single-target save: The Cube is invulnerability, not a shield, and it eats any ultimate outrightDurabilityhigh (2/3)Burstlow (1/3)Mobilityhigh (2/3)Healinghigh (2/3)
50.1%
+5.5 pts
SinclairSinclairMageControllerLong rangeSpirit damageMeasured 47.1% win rate on this patch.One of the longest effective weapon ranges in this group (60m falloff end) combined with a steerable skillshotDurabilitylow (1/3)Bursthigh (2/3)Mobilityhigh (2/3)Healingnone (0/3)
50.0%
+5.4 pts
WardenWardenBruiserInitiatorClose rangeHybrid damageMeasured 45.5% win rate on this patch.The best anti-mobility ability in this group: Binding Word forces a 20m-in-2.8s escape check and silences you through it at T3Durabilityhigh (2/3)Burstlow (1/3)Mobilitylow (1/3)Healinghigh (2/3)
49.3%
+4.7 pts
SilverSilverCarrySkirmisherMid rangeBullet damageMeasured 45.5% win rate on this patch.Two distinct kits means she covers both the mid-range and close-range phases of a fight without itemising for bothDurabilityhigh (2/3)Bursthigh (2/3)Mobilityhigh (2/3)Healinghigh (2/3)
49.2%
+4.6 pts
Only matches whose average rank was Oracle and above. Ranked against Solomon's 42.1% win rate at that rank.
Who counters Solomon?
Hero
Solomon wins
vs usual
BabaBabaControllerMageMid rangeSpirit damageMeasured 51.9% win rate on this patch.Three kinds of control in one kit: silence, a hex and several slowsDurabilitylow (1/3)Bursthigh (2/3)Mobilityhigh (2/3)Healinglow (1/3)
35.5%
-6.6 pts
Rat KingRat KingBruiserSupportClose rangeBullet damageMeasured 57.8% win rate on this patch.Makes his whole team's guns better: stacking bullet-resist shred from Rat SwarmDurabilityhigh (2/3)Bursthigh (2/3)Mobilitylow (1/3)Healinglow (1/3)
36.8%
-5.3 pts
PaigePaigeSupportControllerMid rangeSpirit damageMeasured 56.9% win rate on this patch.Currently among the strongest heroes in the game: deadlocklabs.gg records 54.1% win rate at 2.8% pick, S tier, after a recent buff package worth about +2.2 points.Durabilitylow (1/3)Burstlow (1/3)Mobilitynone (0/3)Healinghigh (2/3)
38.4%
-3.7 pts
HazeHazeAssassinCarryClose rangeBullet damageMeasured 54.9% win rate on this patch.Highest single-target sustained DPS in the roster once Fixation is stackedDurabilitylow (1/3)Bursthigh (2/3)Mobilityhigh (2/3)Healinghigh (2/3)
39.7%
-2.4 pts
HollidayHollidaySkirmisherInitiatorMid rangeHybrid damageMeasured 48.3% win rate on this patch.Exceptional personal and team mobility via Bounce Pad and Powder Keg self-launchDurabilitylow (1/3)Bursthigh (2/3)Mobilityvery high (3/3)Healingnone (0/3)
39.9%
-2.2 pts
SevenSevenMageControllerMid rangeSpirit damageMeasured 55.3% win rate on this patch.Best-in-class wave and jungle clear, so he reaches item breakpoints ahead of most mid-lanersDurabilitylow (1/3)Bursthigh (2/3)Mobilitynone (0/3)Healingnone (0/3)
40.0%
-2.1 pts
KelvinKelvinSupportControllerMid rangeHybrid damageMeasured 53.7% win rate on this patch.Frozen Shelter is a hard physical barrier that stops ranged damage and ultimates outrightDurabilityhigh (2/3)Burstlow (1/3)Mobilityhigh (2/3)Healingvery high (3/3)
40.3%
-1.8 pts
LashLashInitiatorAssassinClose rangeHybrid damageMeasured 51.1% win rate on this patch.Best-in-class vertical engage: no other hero converts altitude into damage and pickups the way he does.Durabilityhigh (2/3)Bursthigh (2/3)Mobilityvery high (3/3)Healinghigh (2/3)
40.6%
-1.5 pts
Who does Solomon counter?
Hero
Solomon wins
vs usual
Deadman DannyDeadman DannySkirmisherInitiatorMid rangeHybrid damageMeasured 36.3% win rate on this patch.Free flight: he picks his angles and reaches heroes others can'tDurabilitylow (1/3)Bursthigh (2/3)Mobilityvery high (3/3)Healinglow (1/3)
65.3%
+23.2 pts
MirageMirageCarrySkirmisherMid rangeHybrid damageMeasured 44.7% win rate on this patch.Best-in-class split pressure: a global teleport means he is never out of position on the macro map.Durabilitylow (1/3)Bursthigh (2/3)Mobilityhigh (2/3)Healingvery high (3/3)
51.0%
+8.9 pts
WardenWardenBruiserInitiatorClose rangeHybrid damageMeasured 45.5% win rate on this patch.The best anti-mobility ability in this group: Binding Word forces a 20m-in-2.8s escape check and silences you through it at T3Durabilityhigh (2/3)Burstlow (1/3)Mobilitylow (1/3)Healinghigh (2/3)
50.1%
+8.0 pts
PocketPocketAssassinSkirmisherClose rangeSpirit damageMeasured 44.8% win rate on this patch.Two independent escapes (Flying Cloak teleport and an untargetable satchel) make him extremely hard to actually kill.Durabilitylow (1/3)Bursthigh (2/3)Mobilityvery high (3/3)Healingnone (0/3)
48.3%
+6.2 pts
SinclairSinclairMageControllerLong rangeSpirit damageMeasured 47.1% win rate on this patch.One of the longest effective weapon ranges in this group (60m falloff end) combined with a steerable skillshotDurabilitylow (1/3)Bursthigh (2/3)Mobilityhigh (2/3)Healingnone (0/3)
47.0%
+4.9 pts
Grey TalonGrey TalonSniperCarryLong rangeHybrid damageMeasured 47.0% win rate on this patch.Longest effective engagement range in the roster — he dictates whether a fight even startsDurabilitynone (0/3)Bursthigh (2/3)Mobilityhigh (2/3)Healinglow (1/3)
46.9%
+4.8 pts
ParadoxParadoxControllerInitiatorMid rangeHybrid damageMeasured 45.9% win rate on this patch.Defines displacement: Paradoxical Swap is the only ability of its kind and it decides fights outright when used correctly.Durabilitylow (1/3)Bursthigh (2/3)Mobilitylow (1/3)Healingnone (0/3)
46.7%
+4.6 pts
ShivShivAssassinBruiserClose rangeHybrid damageMeasured 43.7% win rate on this patch.The most reliable single-target removal tool in this group; Killing Blow ignores positioning once the target is lowDurabilityhigh (2/3)Bursthigh (2/3)Mobilityhigh (2/3)Healinghigh (2/3)
46.5%
+4.4 pts
Best teammates for Solomon
The heroes Solomon wins most with on the same team, measured against what the two win rates predict.
BabaBabaControllerMageMid rangeSpirit damageThree kinds of control in one kit: silence, a hex and several slowsDurabilitylow (1/3)Bursthigh (2/3)Mobilityhigh (2/3)Healinglow (1/3) — 51.3% duo win, +3.0 above expected duo →
GravesGravesControllerSummonerClose rangeHybrid damageBest-in-class unattended map pressure via Borrowed Decree Ghouls marching at objectivesDurabilitylow (1/3)Burstlow (1/3)Mobilitynone (0/3)Healinglow (1/3) — 52.0% duo win, +1.5 above expected duo →
Solomon's named sequences have not been researched and sourced yet, but the combo builder reads the game's own cooldown, cast-delay and item data for every hero, and the universal movement and melee tech is on the page too.
Read the board: stay out of the bishop's sliding path, step off squares the moment they light up, and leave the queen's lines before they fire. Buy spirit resist and Debuff Reducer early — the slides, squares, roots and stuns are all spirit damage or debuffs. Heroes that do well against Solomon: Rat King, Baba, Graves.
Who counters Solomon?
On patch 09-29-2026, Solomon does worst against Rat King (Solomon wins 37.4%), Baba (Solomon wins 37.8%), Graves (Solomon wins 39.5%) — measured against Solomon's own 44.6% baseline.
What items counter Solomon?
For zoning and area denial: Enduring Speed, Fleetfoot, Restorative Locket; for stuns and hard cc: Extra Stamina, Debuff Reducer, Reactive Barrier; for slows: Debuff Reducer, Enduring Speed, Dispel Magic.
What is Solomon's win rate?
44.6% on patch 09-29-2026 across 248,915 matches, number 40 of 42 heroes. Refreshed daily.
What are Solomon's abilities?
Setup Bishop, Kingside Knight, Rook Battery, and the ultimate Develop Queen.
Sources and confidence for this record
Record confidence: Strategic. Compiled for patch 09-29-2026, researched 2026-10-13.