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Solomon portrait

How to play Solomon

Best build by measured win rate · patch 09-29-2026 · updated Oct 14 · Solomon wins 44.6% overall

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The Solomon build

Each tier lists the items Solomon players win with most often, out of 248,915 Solomon games. Win % is how often Solomon wins when the item is bought; the green or red number is how far that is above or below the rest of the same tier. Popularity is the share of Solomon games the item was bought in; Bought at is the average time. Only items bought in at least 1,500 games and by at least 5% of Solomon players count, so a lucky streak can’t make the list.

Lane · Tier 1 · 800 souls

Early mid game · Tier 2 · 1,600 souls

Mid game · Tier 3 · 3,200 souls

Late game · Tier 4 · 6,400 souls

Situational / optional

Fewer Solomon players buy these, usually against particular enemies, but those who do win clearly more than the rest of the same tier. Each still has at least 1,500 games behind it.

Popular, but behind the rest of their tier

Not wrong to buy, and sometimes the right answer to a specific enemy. On average, Solomon players who buy these win less than those who buy something else at that point.

How this build is chosen

Source: deadlock-api.com item results for Solomon, City Never Sleeps matches since 2026-09-30, refreshed daily. Items are compared with the rest of their own tier, because late items always show higher raw win rates (only players who are ahead can afford them). Ranking uses the low end of each item’s 95% confidence range, so more games beat a lucky few. It shows what winning Solomon players buy; it can’t prove the item caused the win. For what to change against a specific enemy team, use the matchup tool.

How Solomon plays

Strengths

  • Layered control: slows, a Root and a Stun, all aimed in predictable shapes
  • Spirit Damage that scales strongly with Spirit
  • Can shield and reposition a teammate, untouchable while it moves
  • Repeat hits from placed pieces that keep working while he does something else

In lane

  • A bishop parked in lane slides through both laners for 70 damage and a slow every few seconds
  • Rook Battery Rook Battery 33s Cooldown Solomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit. Crowd Control Immobilize for 1s on hit (1.5s at Tier 3). Damage 50 spirit damage (+1.3 per Spirit). Defensive Rooting a diver in place stops the dive and gives him time to reposition. 1 on hit, -25% fire rate for 5s 2 on hit, +5% of current health as damage 5 +1 wall bounce, -12s cooldown and +0.5s immobilize roots a laner for a full second at 33s, setting up an easy trade
  • Kingside Knight Kingside Knight 28m Range7s Duration25s Cooldown Solomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds. Damage none. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game… Mobility Moves an ally 13m or himself 7m (both grow with his power level)… Defensive A barrier, an extra stamina charge for the ally, and a move that dodges… 1 -8s cooldown 2 +80 barrier and +1 stamina 5 targets two allies within range; gives his partner a barrier and an extra dash in a duo lane

Power spikes

  • Develop Queen Develop Queen 30m Range210s Cooldown Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range unlock — Adds 120-damage crashes and Stun lines that he can move twice more
  • Setup Bishop Setup Bishop 20m Range12s Cooldown Solomon places a bishop that stays where it is until he recalls it. Crowd Control A 30% slow that fades over 3s on every enemy the bishop passes through (45%… Damage 70 spirit damage on impact as it slides (+2 per Spirit), in a 2.5m radius. Mobility none for Solomon. The bishop moves up to 12m per move, with 3s between… 1 +5m move distance and +15% fading slow 2 +1 bishop, and it can be recast within 8s 5 +1 square range, and the squares reduce spirit resist by 2.5% per stack, up to 10 stacks T2 — A second bishop on the board doubles his zone and his slide damage
  • Rook Battery Rook Battery 33s Cooldown Solomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit. Crowd Control Immobilize for 1s on hit (1.5s at Tier 3). Damage 50 spirit damage (+1.3 per Spirit). Defensive Rooting a diver in place stops the dive and gives him time to reposition. 1 on hit, -25% fire rate for 5s 2 on hit, +5% of current health as damage 5 +1 wall bounce, -12s cooldown and +0.5s immobilize T3 — 21s cooldown, a second wall bounce and a 1.5s Root make picks reliable
  • Spirit items — Bishop impact scales at 2x Spirit and the queen at 1.4x, so his damage climbs steeply with Spirit

Weak points to cover

  • Low health and no healing in his kit
  • Very long ultimate cooldown (210s)
  • Everything travels in straight or diagonal lines, so players who read the board dodge most of it

Next

Solomon’s hardest matchups

Best teammates

  • Baba Baba ControllerMageMid rangeSpirit damage Three kinds of control in one kit: silence, a hex and several slows Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing low (1/3) 51.3% duo win
  • Graves Graves ControllerSummonerClose rangeHybrid damage Best-in-class unattended map pressure via Borrowed Decree Ghouls marching at objectives Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing low (1/3) 52.0% duo win

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