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Bebop and Deadman Danny

The No. 202 duo in Deadlock right now: they win more together than either one's own record predicts.

BebopDeadman Danny

On the same team

Duo Win %
53.3%
Expected from their own win rates
51.6%
Above expected
+1.7%
Games together
10,217

Bebop on their own: 48.5% · Deadman Danny on their own: 54.7%. Matches in Halloween 2026 on patch 10-30-2026, updated 5 November. Source: deadlock-api.com.

How their abilities combine

What each of them does, ability by ability, is on Bebop's and Deadman Danny's pages.

Bebop's other best partners

  • Graves Graves ControllerSummonerClose rangeHybrid damage Map pressure while away from the fight via Borrowed Decree Ghouls marching at objectives Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing low (1/3) — 56.5% duo win, +3.6% above expected duo →
  • Victor Victor BruiserInitiatorClose rangeSpirit damage Effectively two health bars via Shocking Reanimation, which invalidates the normal 'focus the bruiser' plan Durability very high (3/3) Burst high (2/3) Mobility high (2/3) Healing very high (3/3) — 53.0% duo win, +1.6% above expected duo →
  • Seven Seven MageControllerMid rangeSpirit damage Wave and jungle clear through Lightning Ball and Power Surge, which helps him reach item breakpoints sooner Durability low (1/3) Burst high (2/3) Mobility none (0/3) Healing none (0/3) — 53.5% duo win, +1.5% above expected duo →
  • Kelvin Kelvin SupportControllerMid rangeHybrid damage Frozen Shelter is a hard physical barrier that stops ranged damage and ultimates outright Durability high (2/3) Burst low (1/3) Mobility high (2/3) Healing very high (3/3) — 53.3% duo win, +1.4% above expected duo →
  • Haze Haze AssassinCarryClose rangeBullet damage Single-target sustained DPS ramps up once Fixation is stacked Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing high (2/3) — 52.5% duo win, +1.4% above expected duo →

How to counter Bebop

Deadman Danny's other best partners

  • Graves — 63.1% duo win, +7.1% above expected duo →
  • Seven — 61.6% duo win, +6.5% above expected duo →
  • Baba Baba ControllerMageMid rangeSpirit damage Three kinds of control in one kit: silence, a hex and several slows Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing low (1/3) — 60.4% duo win, +5.4% above expected duo →
  • Kelvin — 60.3% duo win, +5.3% above expected duo →
  • Victor — 59.8% duo win, +5.3% above expected duo →

How to counter Deadman Danny