Try a hero name, an item, a problem like “healing”, or two heroes with “vs”.

Bebop and Haze

The No. 231 duo in Deadlock right now: they win more together than either one's own record predicts.

BebopHaze

On the same team

Duo Win %
52.5%
Expected from their own win rates
51.1%
Above expected
+1.4%
Games together
17,532

Bebop on their own: 48.5% · Haze on their own: 53.6%. Matches in Halloween 2026 on patch 10-30-2026, updated 5 November. Source: deadlock-api.com.

How their abilities combine

What each of them does, ability by ability, is on Bebop's and Haze's pages.

Bebop's other best partners

  • Graves Graves ControllerSummonerClose rangeHybrid damage Map pressure while away from the fight via Borrowed Decree Ghouls marching at objectives Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing low (1/3) — 56.5% duo win, +3.6% above expected duo →
  • Deadman Danny Deadman Danny SkirmisherInitiatorMid rangeHybrid damage Free flight: he picks his angles and reaches heroes others can't Durability low (1/3) Burst high (2/3) Mobility very high (3/3) Healing low (1/3) — 53.3% duo win, +1.7% above expected duo →
  • Victor Victor BruiserInitiatorClose rangeSpirit damage Effectively two health bars via Shocking Reanimation, which invalidates the normal 'focus the bruiser' plan Durability very high (3/3) Burst high (2/3) Mobility high (2/3) Healing very high (3/3) — 53.0% duo win, +1.6% above expected duo →
  • Seven Seven MageControllerMid rangeSpirit damage Wave and jungle clear through Lightning Ball and Power Surge, which helps him reach item breakpoints sooner Durability low (1/3) Burst high (2/3) Mobility none (0/3) Healing none (0/3) — 53.5% duo win, +1.5% above expected duo →
  • Kelvin Kelvin SupportControllerMid rangeHybrid damage Frozen Shelter is a hard physical barrier that stops ranged damage and ultimates outright Durability high (2/3) Burst low (1/3) Mobility high (2/3) Healing very high (3/3) — 53.3% duo win, +1.4% above expected duo →

How to counter Bebop

Haze's other best partners

  • Seven — 60.5% duo win, +6.0% above expected duo →
  • Graves — 61.3% duo win, +5.9% above expected duo →
  • Lady Geist Lady Geist BruiserSkirmisherClose rangeHybrid damage Personal sustain between 100% Life Drain conversion and lifesteal itemisation Durability high (2/3) Burst high (2/3) Mobility low (1/3) Healing very high (3/3) — 58.6% duo win, +5.5% above expected duo →
  • Paige Paige SupportControllerMid rangeSpirit damage Peel — Plot Armor is a save and a damage buff on one button. Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing high (2/3) — 60.0% duo win, +4.9% above expected duo →
  • Victor — 58.8% duo win, +4.9% above expected duo →

How to counter Haze