Billy and Deadman Danny
The No. 136 duo in Deadlock right now: they win more together than either one's own record predicts.
On the same team
- Duo Win %
- 54.8%
- Expected from their own win rates
- 52.1%
- Above expected
- +2.7%
- Games together
- 11,993
Billy on their own: 49.4% · Deadman Danny on their own: 54.7%. Matches in Halloween 2026 on patch 10-30-2026, updated 5 November. Source: deadlock-api.com.
How their abilities combine
What each of them does, ability by ability, is on Billy's and Deadman Danny's pages.
Billy's other best partners
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Paige
Paige Peel — Plot Armor is a save and a damage buff on one button. Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing high (2/3) — 56.9% duo win, +3.9% above expected duo → -
Seven
Seven Wave and jungle clear through Lightning Ball and Power Surge, which helps him reach item breakpoints sooner Durability low (1/3) Burst high (2/3) Mobility none (0/3) Healing none (0/3) — 55.9% duo win, +3.5% above expected duo → -
Graves
Graves Map pressure while away from the fight via Borrowed Decree Ghouls marching at objectives Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing low (1/3) — 56.6% duo win, +3.3% above expected duo → -
Kelvin
Kelvin Frozen Shelter is a hard physical barrier that stops ranged damage and ultimates outright Durability high (2/3) Burst low (1/3) Mobility high (2/3) Healing very high (3/3) — 55.4% duo win, +3.0% above expected duo → -
Rat King
Rat King Makes his whole team's guns better: stacking bullet-resist shred from Rat Swarm Durability high (2/3) Burst high (2/3) Mobility low (1/3) Healing low (1/3) — 54.2% duo win, +2.5% above expected duo →
Deadman Danny's other best partners
-
Graves — 63.1% duo win, +7.1% above expected duo → -
Seven — 61.6% duo win, +6.5% above expected duo → -
Baba
Baba Three kinds of control in one kit: silence, a hex and several slows Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing low (1/3) — 60.4% duo win, +5.4% above expected duo → -
Kelvin — 60.3% duo win, +5.3% above expected duo → -
Victor
Victor Effectively two health bars via Shocking Reanimation, which invalidates the normal 'focus the bruiser' plan Durability very high (3/3) Burst high (2/3) Mobility high (2/3) Healing very high (3/3) — 59.8% duo win, +5.3% above expected duo →

