Victor and Yamato
The No. 234 duo in Deadlock right now: they win more together than either one's own record predicts.
On the same team
- Duo Win %
- 52.1%
- Expected from their own win rates
- 50.7%
- Above expected
- +1.4%
- Games together
- 6,460
Victor on their own: 54.2% · Yamato on their own: 47.2%. Matches in Halloween 2026 on patch 10-30-2026, updated 5 November. Source: deadlock-api.com.
How their abilities combine
What each of them does, ability by ability, is on Victor's and Yamato's pages.
Victor's other best partners
-
Paige
Paige Peel — Plot Armor is a save and a damage buff on one button. Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing high (2/3) — 61.4% duo win, +6.0% above expected duo → -
Rat King
Rat King Makes his whole team's guns better: stacking bullet-resist shred from Rat Swarm Durability high (2/3) Burst high (2/3) Mobility low (1/3) Healing low (1/3) — 59.9% duo win, +5.8% above expected duo → -
Seven
Seven Wave and jungle clear through Lightning Ball and Power Surge, which helps him reach item breakpoints sooner Durability low (1/3) Burst high (2/3) Mobility none (0/3) Healing none (0/3) — 60.4% duo win, +5.6% above expected duo → -
Deadman Danny
Deadman Danny Free flight: he picks his angles and reaches heroes others can't Durability low (1/3) Burst high (2/3) Mobility very high (3/3) Healing low (1/3) — 59.8% duo win, +5.3% above expected duo → -
Haze
Haze Single-target sustained DPS ramps up once Fixation is stacked Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing high (2/3) — 58.8% duo win, +4.9% above expected duo →
Yamato's other best partners
-
Paige — 53.9% duo win, +2.0% above expected duo → -
Graves
Graves Map pressure while away from the fight via Borrowed Decree Ghouls marching at objectives Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing low (1/3) — 53.9% duo win, +1.7% above expected duo → -
Kelvin
Kelvin Frozen Shelter is a hard physical barrier that stops ranged damage and ultimates outright Durability high (2/3) Burst low (1/3) Mobility high (2/3) Healing very high (3/3) — 52.9% duo win, +1.6% above expected duo → -
Baba
Baba Three kinds of control in one kit: silence, a hex and several slows Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing low (1/3) — 52.6% duo win, +1.3% above expected duo → -
Seven — 52.3% duo win, +1.0% above expected duo →

