Lady Geist and Rat King
The No. 22 duo in Deadlock right now: they win more together than either one's own record predicts.
On the same team
- Duo Win %
- 59.2%
- Expected from their own win rates
- 53.8%
- Above expected
- +5.4 points
- Games together
- 10,695
Lady Geist on their own: 49.8% · Rat King on their own: 57.8%. Matches in City Never Sleeps on patch 09-29-2026, updated 14 October. Source: deadlock-api.com.
Why it works
- Kept in tether range.
Life Drain
Life Drain Opens a tether onto an enemy that siphons their health over time and converts it into healing for her. Damage about 24 damage per second at base spirit power (deadlock.one) Mobility reduces her own movement speed while draining Defensive her only real sustain tool; 1 +2 charges and increased spirit scaling breaks once the target leaves range.
Scrap Grenade
Scrap Grenade Rat King throws a bouncing lump of scrap that goes off three times where it lands. Crowd Control 20% movement slow for 4s (scales slightly with Spirit). Damage 70 bullet damage per detonation (+0.6 weapon-damage scaling), three… Defensive The slow is his peel: thrown at his own feet it stops a diver from following… 1 -8s cooldown (26s to 18s) 2 +70 damage per detonation 5 one extra, bigger final detonation — 300 damage, 14m radius, 40% slow and the
Rule, Ratannia!
Rule, Ratannia! Rat King raises the banner of Ratannia. Crowd Control Knockup and a 40% slow on the slam, plus Rat Swarm from the rats it… Damage 200 bullet damage on the slam (+1.2 weapon-damage scaling), 20m radius (cut… Mobility +3 m/s movement speed for him and nearby allies for up to 10s while the… 1 +2 m/s movement speed (no cooldown reduction since 5 October) 2 +5s banner duration and +8m radius 5 +150 slam damage and +10% damage reduction slam slow them, so the drain keeps healing Lady Geist. - Speed she does not have. Lady Geist has no mobility at all. While Rat King Rat King Released 2 October Released 2 October. A gun-scaling brawler and team buffer: a three-blast slowing grenade, rats that strip bullet resist with every bite, a reflecting barrier, and a banner that makes his team slow-immune. carries the banner, allies around him move faster and cannot be slowed, so she reaches her target instead of being kited.
- Cover for the health cost.
Essence Bomb
Essence Bomb She pays a chunk of her own health to hurl a bomb that arms briefly before detonating for area damage. Damage about 90 at base spirit power; Defensive actively negative — the self-damage is spirit damage, though it can be… 1 +2m radius and +50 damage 2 leaves a toxic ground effect dealing roughly 30% of the damage per second for about 6… and
Malice
Malice Spends more of her own health to fire blood shards that each apply a stack of Malice. Crowd Control stacking movement slow that decays over time Damage about 23 per shard at base spirit power; Defensive the slow helps her disengage, but the health cost partly offsets that 1 about +25.2 damage and +4 blood shards 2 about +8% additional damage amplification spend her own health. Allies near the planted banner take less damage, so that cost is less likely to get her killed.
Written from both heroes' ability data on patch 09-29-2026; the numbers above are the measured results.
Lady Geist's other best partners
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Haze
Haze Highest single-target sustained DPS in the roster once Fixation is stacked Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing high (2/3) — 57.0% duo win, +4.6 duo → -
Graves
Graves Best-in-class unattended map pressure via Borrowed Decree Ghouls marching at objectives Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing low (1/3) — 56.1% duo win, +3.0 duo → -
Seven
Seven Best-in-class wave and jungle clear, so he reaches item breakpoints ahead of most mid-laners Durability low (1/3) Burst high (2/3) Mobility none (0/3) Healing none (0/3) — 54.8% duo win, +2.2 duo → -
Paige
Paige Currently among the strongest heroes in the game: deadlocklabs.gg records 54.1% win rate at 2.8% pick, S tier, after a recent buff package worth about +2.2 points. Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing high (2/3) — 55.4% duo win, +2.0 duo → -
Vindicta
Vindicta Best-in-class escape and repositioning via 13-23s of free Flight Durability none (0/3) Burst very high (3/3) Mobility very high (3/3) Healing none (0/3) — 51.9% duo win, +1.9 duo →
Rat King's other best partners
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Victor
Victor Highest win rate in this group (around 56% on deadlock.one's current-patch sample) — currently a strong pick Durability very high (3/3) Burst high (2/3) Mobility high (2/3) Healing very high (3/3) — 65.2% duo win, +9.6 duo → -
Graves
Graves Best-in-class unattended map pressure via Borrowed Decree Ghouls marching at objectives Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing low (1/3) — 64.4% duo win, +7.3 duo → -
Kelvin
Kelvin Frozen Shelter is a hard physical barrier that stops ranged damage and ultimates outright Durability high (2/3) Burst low (1/3) Mobility high (2/3) Healing very high (3/3) — 63.0% duo win, +7.2 duo → -
Abrams
Abrams Best-in-class self-sustain through Siphon Life plus Infernal Resilience regeneration Durability very high (3/3) Burst low (1/3) Mobility low (1/3) Healing very high (3/3) — 61.2% duo win, +7.0 duo → -
Mo & Krill
Mo & Krill The most complete single-target lockdown package in the game: Sand Blast disarm into Burrow knockup into a multi-second Combo stun. Durability very high (3/3) Burst high (2/3) Mobility high (2/3) Healing very high (3/3) — 60.6% duo win, +7.0 duo →

