Haze and McGinnis
The No. 122 duo in Deadlock right now: they win more together than either one's own record predicts.
On the same team
- Duo Win %
- 55.2%
- Expected from their own win rates
- 52.3%
- Above expected
- +2.9%
- Games together
- 6,300
Haze on their own: 53.6% · McGinnis on their own: 50.9%. Matches in Halloween 2026 on patch 10-30-2026, updated 5 November. Source: deadlock-api.com.
How their abilities combine
What each of them does, ability by ability, is on Haze's and McGinnis's pages.
Haze's other best partners
-
Seven
Seven Wave and jungle clear through Lightning Ball and Power Surge, which helps him reach item breakpoints sooner Durability low (1/3) Burst high (2/3) Mobility none (0/3) Healing none (0/3) — 60.5% duo win, +6.0% above expected duo → -
Graves
Graves Map pressure while away from the fight via Borrowed Decree Ghouls marching at objectives Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing low (1/3) — 61.3% duo win, +5.9% above expected duo → -
Lady Geist
Lady Geist Personal sustain between 100% Life Drain conversion and lifesteal itemisation Durability high (2/3) Burst high (2/3) Mobility low (1/3) Healing very high (3/3) — 58.6% duo win, +5.5% above expected duo → -
Paige
Paige Peel — Plot Armor is a save and a damage buff on one button. Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing high (2/3) — 60.0% duo win, +4.9% above expected duo → -
Victor
Victor Effectively two health bars via Shocking Reanimation, which invalidates the normal 'focus the bruiser' plan Durability very high (3/3) Burst high (2/3) Mobility high (2/3) Healing very high (3/3) — 58.8% duo win, +4.9% above expected duo →
McGinnis's other best partners
-
Deadman Danny
Deadman Danny Free flight: he picks his angles and reaches heroes others can't Durability low (1/3) Burst high (2/3) Mobility very high (3/3) Healing low (1/3) — 57.0% duo win, +4.2% above expected duo → -
Paige — 57.9% duo win, +4.1% above expected duo → -
Dynamo
Dynamo Singularity is a multi-target hard CC long enough to decide a teamfight outright Durability high (2/3) Burst low (1/3) Mobility high (2/3) Healing very high (3/3) — 55.1% duo win, +3.7% above expected duo → -
Victor — 56.0% duo win, +3.4% above expected duo → -
Ivy
Ivy True flight — she can cross terrain and take an ally with her Durability high (2/3) Burst low (1/3) Mobility very high (3/3) Healing high (2/3) — 55.2% duo win, +3.2% above expected duo →

