Lash vs Solomon
Written for the Lash player. Playing Solomon? See Solomon vs Lash →
Lash is favoured. Lash wins 57.3% of 48,378 games against Solomon (+6.2 points vs Lash’s usual 51.1%).
How to win as Lash
- RuleDo not commit before
Kingside Knight
Kingside Knight Solomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds. Damage none. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game… Mobility Moves an ally 13m or himself 7m (both grow with his power level)… Defensive A barrier, an extra stamina charge for the ally, and a move that dodges… 1 -8s cooldown 2 +80 barrier and +1 stamina 5 targets two allies within range; is gone.
Kingside Knight
Kingside Knight Solomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds. Damage none. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game… Mobility Moves an ally 13m or himself 7m (both grow with his power level)… Defensive A barrier, an extra stamina charge for the ally, and a move that dodges… 1 -8s cooldown 2 +80 barrier and +1 stamina 5 targets two allies within range; first — threaten a teammate so he spends the save, then go for the real target - Watch outThe bishop sits on the map and slides through you for 70 damage and a slow whenever he moves it, then lights up damaging squares
- Your edgeYou choose the terms of engagement (Lash 3/3 against Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. 1/3).
- Buy
Scourge
Scourge +35s Cooldown +10s Duration +0.25s Cast Delay +40% Spirit Resist +100 Bonus Health +20% Debuff Resist — Buy on supports to harden a focused ally against a caster team while adding pressure damage. What you are answering here: Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. 's
Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range .
The numbers: lane, whole match and Oracle and above
| Games | Lash wins | vs Lash's usual | Sample |
|---|---|---|---|
| Whole match | 57.3% | +6.2 pts (51.1% overall) | 48,378 games |
| Sharing a lane | 56.8% | +5.7 pts (51.1% overall) | 16,076 games |
| Oracle and above | 59.4% | +8.6 pts (50.8% at Oracle+) | 4,123 games |
"Sharing a lane" counts only games where both were assigned the same lane — the laning matchup itself. "Oracle and above" counts only matches whose average rank was Oracle and above. Source: deadlock-api.com, refreshed daily.
Data-supported Measured: you win 57.3% of these, which is 6.2 points above your overall win rate (48,378 matches). The kit-based model agrees. Ranked against this hero's own baseline win rate, not raw win rate. Source: deadlock-api.com.
What should I do right now?
Do
- Plan for
Scourge
Scourge +35s Cooldown +10s Duration +0.25s Cast Delay +40% Spirit Resist +100 Bonus Health +20% Debuff Resist — know which tier it sits in so you are not improvising at the shop. - Know what
Kingside Knight
Kingside Knight Solomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds. Damage none. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game… Mobility Moves an ally 13m or himself 7m (both grow with his power level)… Defensive A barrier, an extra stamina charge for the ally, and a move that dodges… 1 -8s cooldown 2 +80 barrier and +1 stamina 5 targets two allies within range; looks like. It is the cooldown this lane revolves around.
Avoid
- Walking to lane on the same path every wave against a hero with Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. 's engage range.
Do
- 780 health and two shots a second; a fast-firing gun hero out-trades him when his bishop is out of position
- Eight shots per clip and a 3s reload leave long gaps in his damage
-
Flog
Flog A whip lash across the arc in front of Lash that returns a share of the damage dealt to him as health. Crowd Control None at base. T1 adds a 28% movement slow for 3s; T2 adds a 30% fire rate… Damage 65 base (deadlock.one). Defensive The heal is his only self-sustain; 1 28% movement slow for 3s. 2 30% fire rate reduction on hit, -16s cooldown. 5 +80 damage, wider angle (+25), +15% heal. lets him take losing trades and heal back off the trooper wave, so he rarely has to leave lane on low HP even after the 40% heal nerf.
Avoid
- A bishop parked in lane slides through both laners for 70 damage and a slow every few seconds
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Rook Battery
Rook Battery Solomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit. Crowd Control Immobilize for 1s on hit (1.5s at Tier 3). Damage 50 spirit damage (+1.3 per Spirit). Defensive Rooting a diver in place stops the dive and gives him time to reposition. 1 on hit, -25% fire rate for 5s 2 on hit, +5% of current health as damage 5 +1 wall bounce, -12s cooldown and +0.5s immobilize roots a laner for a full second at 33s, setting up an easy trade
Do
- Their first real spike is ult unlock — respect it from that point, not before.
- Your spike is
Grapple
Grapple Lash hurls his whip at a point or target and yanks himself through the air toward it. Damage No direct damage. T2 grants +7 weapon damage for 6s. Mobility Long-range aerial pull that also resets air jumps and dashes, letting him… Defensive Indirectly — grappling away over a rooftop is often his only exit. 1 +20m cast range and +7 weapon damage for 6s. 2 +1 charge, and on cast grants +1 stamina and 60% air control. T2 / first
Mystic Burst
Mystic Burst +14s Cooldown +40 Damage +14s Charge-Up Time (roughly 3k souls):
Grapple
Grapple Lash hurls his whip at a point or target and yanks himself through the air toward it. Damage No direct damage. T2 grants +7 weapon damage for 6s. Mobility Long-range aerial pull that also resets air jumps and dashes, letting him… Defensive Indirectly — grappling away over a rooftop is often his only exit. 1 +20m cast range and +7 weapon damage for 6s. 2 +1 charge, and on cast grants +1 stamina and 60% air control. range jumps by 20m, which is the point he starts converting map geometry into ganks on adjacent lanes rather than just brawling in his own.
Avoid
- Taking an even fight against Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. on their spike timing when you could take the same fight ten minutes later on yours.
Do
- Watch for
Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range . Move off the lines running out from where the queen lands before they activate — the delay is your window - Read the board: stay out of the bishop's sliding path, step off squares the moment they light up, and leave the queen's lines before they fire
Avoid
- Spending your own escape before
Kingside Knight
Kingside Knight Solomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds. Damage none. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game… Mobility Moves an ally 13m or himself 7m (both grow with his power level)… Defensive A barrier, an extra stamina charge for the ally, and a move that dodges… 1 -8s cooldown 2 +80 barrier and +1 stamina 5 targets two allies within range; is on cooldown.
Solomon’s abilities
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Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range Ultimate Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. 's fight-ender: 1.25s Stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2).
- Move off the lines running out from where the queen lands before they activate — the delay is your window
- Keep your health above 200 against a Tier 2 queen or you can be executed outright
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Unstoppable
Unstoppable +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist Builds from Debuff Reducer or a dispel saves you from the Stun; after the queen is spent, he has no ultimate for over three minutes
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Setup Bishop
Setup Bishop Solomon places a bishop that stays where it is until he recalls it. Crowd Control A 30% slow that fades over 3s on every enemy the bishop passes through (45%… Damage 70 spirit damage on impact as it slides (+2 per Spirit), in a 2.5m radius. Mobility none for Solomon. The bishop moves up to 12m per move, with 3s between… 1 +5m move distance and +15% fading slow 2 +1 bishop, and it can be recast within 8s 5 +1 square range, and the squares reduce spirit resist by 2.5% per stack, up to 10 stacks Ability 1 Sticking power rather than damage: a 30% slow that fades over 3s on every enemy the bishop passes through (45% at Tier 1).
- Watch where the bishop is parked and don't line up in front of it — it slides in straight lines
- Step off the diagonal squares as soon as they light up; they do their damage only while you stand on them
- Spirit Resist cuts both the impact and the squares; spread out so one slide does not hit your whole team
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Rook Battery
Rook Battery Solomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit. Crowd Control Immobilize for 1s on hit (1.5s at Tier 3). Damage 50 spirit damage (+1.3 per Spirit). Defensive Rooting a diver in place stops the dive and gives him time to reposition. 1 on hit, -25% fire rate for 5s 2 on hit, +5% of current health as damage 5 +1 wall bounce, -12s cooldown and +0.5s immobilize Ability 3 Another window where you do not get to answer: immobilize for 1s on hit (1.5s at Tier 3).
- Don't fight in narrow corridors against him — the rooks bounce off walls and come back
- After you dodge the first pass, expect the split; keep moving rather than stopping beside the line
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Debuff Reducer
Debuff Reducer +25% Debuff Resist +90 Bonus Health shortens the Root;
Unstoppable
Unstoppable +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist Builds from Debuff Reducer ignores it
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Kingside Knight
Kingside Knight Solomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds. Damage none. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game… Mobility Moves an ally 13m or himself 7m (both grow with his power level)… Defensive A barrier, an extra stamina charge for the ally, and a move that dodges… 1 -8s cooldown 2 +80 barrier and +1 stamina 5 targets two allies within range; Ability 2 His save. It shields a teammate and gives them an extra dash, then lets Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. lift that teammate out of a bad spot. On himself it is a barrier and a short untouchable hop.
- Burst the target before the barrier lands, or wait out its 7 seconds before committing
- Don't spend your Stun the instant the knight moves — the piece is invulnerable in flight, so hit it when it lands
- Bait the knight onto one teammate, then switch to the one he can no longer save for 25 seconds
- 1
Kingside Knight
Kingside Knight Solomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds. Damage none. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game… Mobility Moves an ally 13m or himself 7m (both grow with his power level)… Defensive A barrier, an extra stamina charge for the ally, and a move that dodges… 1 -8s cooldown 2 +80 barrier and +1 stamina 5 targets two allies within range; Kingside Knight first — threaten a teammate so he spends the save, then go for the real target
- 2
Rook Battery
Rook Battery Solomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit. Crowd Control Immobilize for 1s on hit (1.5s at Tier 3). Damage 50 spirit damage (+1.3 per Spirit). Defensive Rooting a diver in place stops the dive and gives him time to reposition. 1 on hit, -25% fire rate for 5s 2 on hit, +5% of current health as damage 5 +1 wall bounce, -12s cooldown and +0.5s immobilize Rook Battery second — show yourself in a lane he can bounce rooks through, then step aside
- 3
Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range Develop Queen last — spread out so the first landing catches no one
The matchup in detail
- Low health and no healing in his kit Strategic
- Very long ultimate cooldown (210s) Strategic
- Everything travels in straight or diagonal lines, so players who read the board dodge most of it Strategic
- The bishop sits on the map and slides through you for 70 damage and a slow whenever he moves it, then lights up damaging squares Strategic
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Rook Battery
Rook Battery Solomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit. Crowd Control Immobilize for 1s on hit (1.5s at Tier 3). Damage 50 spirit damage (+1.3 per Spirit). Defensive Rooting a diver in place stops the dive and gives him time to reposition. 1 on hit, -25% fire rate for 5s 2 on hit, +5% of current health as damage 5 +1 wall bounce, -12s cooldown and +0.5s immobilize roots you for a second and bounces off walls, so corridors are dangerous Strategic -
Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range crashes for 120, stuns along its lines, and leaps again up to twice more; at Tier 2 it executes heroes below 200 health Strategic -
Kingside Knight
Kingside Knight Solomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds. Damage none. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game… Mobility Moves an ally 13m or himself 7m (both grow with his power level)… Defensive A barrier, an extra stamina charge for the ally, and a move that dodges… 1 -8s cooldown 2 +80 barrier and +1 stamina 5 targets two allies within range; turns your kill into a barrier and an untouchable escape for his target Strategic - Your mobility is a real advantage here, and Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. 's slows exist to delete it. Note that Debuff Resist barely helps against short hard slows because it only trims duration — spacing and cover do more than an item will. Strong evidence
- Read the board: stay out of the bishop's sliding path, step off squares the moment they light up, and leave the queen's lines before they fire Strategic
- Buy Spirit Resist and
Debuff Reducer
Debuff Reducer +25% Debuff Resist +90 Bonus Health early — the slides, squares, roots and stuns are all Spirit Damage or debuffs Strategic - Dive him while the knight is spent: 780 health, no healing and only two shots a second Strategic
- Fight in the open, not in corridors, where the rooks cannot bounce back Strategic
- Make him use
Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range early; then you have more than three minutes without it Strategic - Wait out the knight's 7-second barrier, or burst the target before it lands Strategic
- Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. contributes through abilities, which makes a hard Silence worth more against them than any amount of resist.
Focus Lens
Focus Lens +45s Cooldown +4.5s Duration +0.1s Cast Delay +35% Damage On Expire +10% Fire Rate -9% Spirit Resist -30 Spirit Power +12s Resist Reduction Duration Builds from Spirit Sap is the sharpest version: 4.5 seconds of single-target Silence at 20m, plus 30% of all damage dealt during the window applied when it expires, on a 45-second cooldown. Against a caster that is not a defensive purchase — it deletes their entire fight participation and then charges them for it. Strong evidence - Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. adds barrier, not health, and barriers behave differently enough to change how you spend your combo. Resists apply before the barrier depletes, so a barrier multiplies with their resist rather than bypassing it — and it decays on its own. Overflow damage carries straight through to health, so one large hit does not stop at the barrier boundary. That argues for landing your whole burst in one window rather than chipping: chip is exactly what a decaying pool is designed to absorb. Strong evidence
- The 25 seconds after
Kingside Knight
Kingside Knight Solomon promotes an ally to a knight, giving them a barrier and an extra stamina charge for a few seconds. Damage none. Barrier: 80 (+0.8 per Spirit) on an ally for 7s, 160 on himself. Game… Mobility Moves an ally 13m or himself 7m (both grow with his power level)… Defensive A barrier, an extra stamina charge for the ally, and a move that dodges… 1 -8s cooldown 2 +80 barrier and +1 stamina 5 targets two allies within range; — no barrier, no protected escape Strategic - The 33 seconds after a missed
Rook Battery
Rook Battery Solomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit. Crowd Control Immobilize for 1s on hit (1.5s at Tier 3). Damage 50 spirit damage (+1.3 per Spirit). Defensive Rooting a diver in place stops the dive and gives him time to reposition. 1 on hit, -25% fire rate for 5s 2 on hit, +5% of current health as damage 5 +1 wall bounce, -12s cooldown and +0.5s immobilize — he has no Root Strategic - The reload: 3 seconds with no gun after only 8 shots Strategic
- More than three minutes after
Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range Strategic - When Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. puts up a barrier, do not reset the trade and wait for it to drop. Overflow damage carries through to health, so a single large hit spends the barrier and keeps going in one action — there is no wasted remainder. What does get wasted is chip, because barriers decay on their own and small hits are exactly what a temporary pool absorbs for free. Either commit your burst through it or disengage entirely; the middle option gives them a free absorb. Strong evidence
- Your escape route is vertical and the 09-16-2026 patch aimed at exactly that: slows now affect air drag at 35% of their value, where previously they mostly did not bite in the air. Going airborne to break Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. 's slow no longer restores your full movement — you carry a fraction of it into the air with you, at the moment you are also a stationary silhouette. The slow cut of ~20% partly offsets it, but the net is that air-escaping a slow is worse this patch than last. Documented
- You get value from moving around the map and Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. does not, but the 09-16-2026 patch made that harder to convert early: tunnel breakables Crates Streets, rooftops and tunnels — about 500 of them Ordinary breakables. Each has a 60% chance to drop souls; a Tough Crate always drops, for double. Souls 23 souls a crate, 60% of the time +2 a minute now spawn and respawn on 5 minutes rather than 3. The off-lane income that used to make a rotation pay for itself is roughly 40% less frequent, so before 6:00 a rotation has to be justified by pressure on Solomon or on the Guardian, not by the breakables you pick up on the way. Documented
- A bishop parked in lane slides through both laners for 70 damage and a slow every few seconds Strategic
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Rook Battery
Rook Battery Solomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit. Crowd Control Immobilize for 1s on hit (1.5s at Tier 3). Damage 50 spirit damage (+1.3 per Spirit). Defensive Rooting a diver in place stops the dive and gives him time to reposition. 1 on hit, -25% fire rate for 5s 2 on hit, +5% of current health as damage 5 +1 wall bounce, -12s cooldown and +0.5s immobilize roots a laner for a full second at 33s, setting up an easy trade Strategic - 780 health and two shots a second; a fast-firing gun hero out-trades him when his bishop is out of position Strategic
- Eight shots per clip and a 3s reload leave long gaps in his damage Strategic
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Flog
Flog A whip lash across the arc in front of Lash that returns a share of the damage dealt to him as health. Crowd Control None at base. T1 adds a 28% movement slow for 3s; T2 adds a 30% fire rate… Damage 65 base (deadlock.one). Defensive The heal is his only self-sustain; 1 28% movement slow for 3s. 2 30% fire rate reduction on hit, -16s cooldown. 5 +80 damage, wider angle (+25), +15% heal. lets him take losing trades and heal back off the trooper wave, so he rarely has to leave lane on low HP even after the 40% heal nerf. Strong evidence
- Urn spawns at 10, 15, 20 and 25 minutes, and you are the correct carrier in this matchup. Two changes make that stronger than old guides suggest: the runner is no longer revealed, and is no longer disarmed or silenced — you keep your whole kit while carrying. Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. cannot match your speed, so the only way they take it off you is melee, a Stun, or a kill. Route around their Stun range, not around their vision, and remember the bounty starts decaying after 45 seconds of carry. Documented
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Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range unlock — Adds 120-damage crashes and Stun lines that he can move twice more Strategic -
Setup Bishop
Setup Bishop Solomon places a bishop that stays where it is until he recalls it. Crowd Control A 30% slow that fades over 3s on every enemy the bishop passes through (45%… Damage 70 spirit damage on impact as it slides (+2 per Spirit), in a 2.5m radius. Mobility none for Solomon. The bishop moves up to 12m per move, with 3s between… 1 +5m move distance and +15% fading slow 2 +1 bishop, and it can be recast within 8s 5 +1 square range, and the squares reduce spirit resist by 2.5% per stack, up to 10 stacks T2 — A second bishop on the board doubles his zone and his slide damage Strategic -
Rook Battery
Rook Battery Solomon releases two rooks that travel forward, dealing spirit damage and immobilizing every enemy they hit. Crowd Control Immobilize for 1s on hit (1.5s at Tier 3). Damage 50 spirit damage (+1.3 per Spirit). Defensive Rooting a diver in place stops the dive and gives him time to reposition. 1 on hit, -25% fire rate for 5s 2 on hit, +5% of current health as damage 5 +1 wall bounce, -12s cooldown and +0.5s immobilize T3 — 21s cooldown, a second wall bounce and a 1.5s Root make picks reliable Strategic - Spirit items — Bishop impact scales at 2x Spirit and the queen at 1.4x, so his damage climbs steeply with Spirit Strategic
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Grapple
Grapple Lash hurls his whip at a point or target and yanks himself through the air toward it. Damage No direct damage. T2 grants +7 weapon damage for 6s. Mobility Long-range aerial pull that also resets air jumps and dashes, letting him… Defensive Indirectly — grappling away over a rooftop is often his only exit. 1 +20m cast range and +7 weapon damage for 6s. 2 +1 charge, and on cast grants +1 stamina and 60% air control. T2 / first
Mystic Burst
Mystic Burst +14s Cooldown +40 Damage +14s Charge-Up Time (roughly 3k souls) —
Grapple
Grapple Lash hurls his whip at a point or target and yanks himself through the air toward it. Damage No direct damage. T2 grants +7 weapon damage for 6s. Mobility Long-range aerial pull that also resets air jumps and dashes, letting him… Defensive Indirectly — grappling away over a rooftop is often his only exit. 1 +20m cast range and +7 weapon damage for 6s. 2 +1 charge, and on cast grants +1 stamina and 60% air control. range jumps by 20m, which is the point he starts converting map geometry into ganks on adjacent lanes rather than just brawling in his own. Strong evidence -
Ground Strike
Ground Strike Lash slams the ground in front of him for damage. Crowd Control None at base. T2 adds a knockup plus a 40% movement slow for 3s, which is… Damage 60 base stomp damage plus 5.5 damage per meter of fall height, with the… Mobility Airborne cast is a fast downward dive; 1 knockup plus 40% slow for 3s on hit. 2 +120% damage per meter with improved spirit scaling. T2 — Knockup plus 40% slow turns his damage ability into a pickup, so a Lash dive stops being avoidable by simply walking away. Strong evidence
- Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. brings enough lockdown that Stun sequencing matters. Community reporting describes Stun diminishing returns of roughly 10% then 30% inside an 8-second window, applying to stuns only and not to silences, slows, disarms or hexes — so their follow-up chain may be shorter than the first one felt. Treat this as unconfirmed, but it is worth knowing before you burn a cleanse on the opening Stun. Uncertain
- Fights against Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. recur on the objective clock — the Rift every 7 minutes from about 11:00, the Urn every 5 from 10:00 — which means the question is not whether your ultimate is strong but whether it is up for the next one. Ultimate Cooldown Reduction is a new stat introduced on 09-16-2026, first appearing on
Diviner's Kevlar
Diviner's Kevlar +40s Cooldown +40 Spirit Power +1000 Barrier +20s Buff Duration +15% Ability Duration +10% Ultimate Cooldown Reduction at +10%. Against a team-fight hero, buying into a recurring ultimate is a different and often better purchase than buying into a bigger one. Documented
- Your habit of taking the fight vertical to reset spacing against Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. is weaker on 09-16-2026 than it was. Slows now apply to air drag at 35% of their value, so the air is no longer a slow-free zone, and 2026 has been a steady closing of exactly these loopholes — wall jumping costs 25% stamina regeneration for 5 seconds, and knockups came under debuff reduction in May. Going up is still correct against their ground CC; it is no longer a way to ignore their slows. Documented
- Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. wins by choosing where the fight happens. Take your position before the zoning goes down, not after — once the area is committed you are fighting on their terms, and walking in to contest it is exactly the mistake the kit is built to farm. Strategic
- Against Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. 's crowd control, understand what Debuff Resist actually buys you: it shortens duration, never magnitude. It is excellent against long disables and close to worthless against a short hard slow. Two things it explicitly does not shorten at all are the parry Stun and the
Knockdown
Knockdown +35s Cooldown +0.1s Cast Delay +2s Stun Delay +0.5s Stun Duration +75 Bonus Health +5% Ability Range +5% Radius item's Stun. Documented -
Scourge
Scourge +35s Cooldown +10s Duration +0.25s Cast Delay +40% Spirit Resist +100 Bonus Health +20% Debuff Resist (spirit T4) — Buy on supports to harden a focused ally against a caster team while adding pressure damage. What you are answering here: Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. 's
Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range . Documented -
Majestic Leap
Majestic Leap +45s Cooldown +5s Interrupt Cooldown +100% Air Control +50% Air Control +32% Move Speed +2.5s Slow Duration +8s Barrier Duration (vitality T3) — Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. 's
Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range — that is the zoning and area denial this answers. Buy to escape ground-based lockdown and to rotate across the map quickly. Documented -
Stamina Mastery
Stamina Mastery +2 Stamina +18% Stamina Recovery +23% Air Jump/Dash Distance Builds from Extra Stamina (vitality T3) — Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. 's
Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range — that is the stuns and Hard CC this answers. Buy when dodging telegraphed abilities and disengaging is how you survive. Strong evidence
- The reflex buy against a hero who keeps deleting you is
Metal Skin
Metal Skin +24s Cooldown +5s Duration +12% Bullet Resist -20% Dash Distance , and against Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. it does nothing.
Metal Skin
Metal Skin +24s Cooldown +5s Duration +12% Bullet Resist -20% Dash Distance is bullet-damage immunity only — Spirit Damage, abilities and every status effect pass straight through it, and you pay −1.5 m/s move speed and −20% dash distance for the privilege. The three big defensive actives are deliberately orthogonal:
Metal Skin
Metal Skin +24s Cooldown +5s Duration +12% Bullet Resist -20% Dash Distance stops bullets,
Unstoppable
Unstoppable +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist Builds from Debuff Reducer stops statuses,
Ethereal Shift
Ethereal Shift +37s Cooldown +4s Duration +5s Buff Duration +30% Spirit Resist +20 Spirit Power stops everything but disables you. Solomon is a spirit threat, so it is the last two you are choosing between. Documented - Players buy
Dispel Magic
Dispel Magic +45s Cooldown +10% Spirit Resist +3s Buff Duration +250 HP Healed On Activate for Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. and then discover it does nothing about
Develop Queen
Develop Queen Solomon summons a queen that crashes down on an area for spirit damage. Crowd Control 1.25s stun from the lines, plus a 15% slow for 1.5s (30% at Tier 2). Damage 120 spirit damage (+1.4 per Spirit) on the crash and again on the lines. Mobility The queen leaps up to 16m per move, with 5s between moves; 1 -40s cooldown 2 +15% slow, and the lines checkmate heroes below 200 health, executing them 5 +2 moves and +1 square range .
Dispel Magic
Dispel Magic +45s Cooldown +10% Spirit Resist +3s Buff Duration +250 HP Healed On Activate purges non-ultimate negative effects only — anything sourced from an ultimate is outside its scope entirely. Work out which of Solomon's disables come off abilities and which come off the ult before you spend 3,200: the ability-sourced ones are purgeable, the ult is not, and for the ult you need either
Unstoppable
Unstoppable +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist Builds from Debuff Reducer pre-cast or the discipline not to be there. Documented - Your instinct is to jump on Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. 's backline the moment you see an opening, and the mistake is not checking what is above you. A Walker's Stomp is 350 damage + 15% of your max health inside 15m with a 2-second Stun on a 7-second cooldown — a 2-second Stun handed to a team with peel is a death. Dive under their Walker only with
Unstoppable
Unstoppable +60s Cooldown +5.5s Duration +125 Bonus Health +25% Debuff Resist Builds from Debuff Reducer pre-cast or after the Stomp has just gone off. Strong evidence - The Unstable Rift capture point is a 20m circle on a bridge, capture only progresses when no enemy is inside it, and everyone standing in it is revealed on the minimap. That is a purpose-built trap for Solomon Solomon Released 9 October Released 9 October. A chess-themed strategist whose kit is a set of pieces: Setup Bishop plants damage dealers ahead of him and slides them along the street, Kingside Knight protects allies and pulls him back, Rook Battery charges forward and stalls enemies, and Develop Queen is a lock-down ultimate. . The mistake is treating the circle as the objective: you do not need to stand in it, you need them not to. Contest from outside the radius, deny with a single body at the edge, and let their Area Damage land on empty bridge. Strategic
Next
Lash’s other hard matchups
- vs Rat King -8.7 pts
- vs Paige -6.5 pts
- vs Graves -5.7 pts
- vs Seven -5.4 pts
All of Solomon
Who beats Solomon, the items that shut Solomon down, and every ability.
Facing more than Solomon?
Add the other five enemies: who to focus first and what to buy against the whole team.
Sources and method for this page
Everything on this page is generated for Deadlock patch 09-29-2026 from Solomon's current kit, measured match results and a mechanics rule base. Each line carries its own confidence label.
Solomon's kit and counterplay were compiled from 5 sources, cross-checked for patch 09-29-2026. Threat ratings compare this pairing against Lash's own baseline win rate rather than a flat 50%, because ranking by raw win rate produces the wrong answer for heroes whose overall win rate is not 50%.