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Paige and Warden

The No. 110 duo in Deadlock right now: they win more together than either one's own record predicts.

PaigeWarden

On the same team

Duo Win %
53.7%
Expected from their own win rates
51.2%
Above expected
+2.5 points
Games together
5,327

Paige on their own: 56.9% · Warden on their own: 45.5%. Matches in City Never Sleeps on patch 09-29-2026, updated 14 October. Source: deadlock-api.com.

Why it works

The breakdown for this pair hasn't been written yet. Their abilities are on Paige's and Warden's pages.

Paige's other best partners

  • Dynamo Dynamo SupportControllerMid rangeSpirit damage Singularity is a multi-target hard CC long enough to decide a teamfight outright Durability high (2/3) Burst low (1/3) Mobility high (2/3) Healing very high (3/3) — 62.7% duo win, +8.0 duo →
  • Haze Haze AssassinCarryClose rangeBullet damage Highest single-target sustained DPS in the roster once Fixation is stacked Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing high (2/3) — 62.6% duo win, +6.7 duo →
  • Graves Graves ControllerSummonerClose rangeHybrid damage Best-in-class unattended map pressure via Borrowed Decree Ghouls marching at objectives Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing low (1/3) — 63.2% duo win, +6.6 duo →
  • Rat King Rat King BruiserSupportClose rangeBullet damage Makes his whole team's guns better: stacking bullet-resist shred from Rat Swarm Durability high (2/3) Burst high (2/3) Mobility low (1/3) Healing low (1/3) — 63.4% duo win, +6.0 duo →
  • Ivy Ivy SupportInitiatorMid rangeHybrid damage True flight — she can go places no other hero in this group can reach, with an ally in tow Durability high (2/3) Burst low (1/3) Mobility very high (3/3) Healing high (2/3) — 61.0% duo win, +6.0 duo →

How to counter Paige

Warden's other best partners

  • Rat King Rat King BruiserSupportClose rangeBullet damage Makes his whole team's guns better: stacking bullet-resist shred from Rat Swarm Durability high (2/3) Burst high (2/3) Mobility low (1/3) Healing low (1/3) — 54.7% duo win, +3.0 duo →
  • Seven Seven MageControllerMid rangeSpirit damage Best-in-class wave and jungle clear, so he reaches item breakpoints ahead of most mid-laners Durability low (1/3) Burst high (2/3) Mobility none (0/3) Healing none (0/3) — 53.1% duo win, +2.7 duo →
  • Haze Haze AssassinCarryClose rangeBullet damage Highest single-target sustained DPS in the roster once Fixation is stacked Durability low (1/3) Burst high (2/3) Mobility high (2/3) Healing high (2/3) — 51.9% duo win, +1.7 duo →
  • Graves Graves ControllerSummonerClose rangeHybrid damage Best-in-class unattended map pressure via Borrowed Decree Ghouls marching at objectives Durability low (1/3) Burst low (1/3) Mobility none (0/3) Healing low (1/3) — 52.2% duo win, +1.3 duo →
  • Kelvin Kelvin SupportControllerMid rangeHybrid damage Frozen Shelter is a hard physical barrier that stops ranged damage and ultimates outright Durability high (2/3) Burst low (1/3) Mobility high (2/3) Healing very high (3/3) — 50.9% duo win, +1.3 duo →

How to counter Warden