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The Doorman portrait

The Doorman vs Violet

Not out yet

Written for the The Doorman player. Playing Violet? See Violet vs The Doorman →

Violet is announced but not out yet. New heroes release Tuesdays and Fridays at 2:00 pm Pacific, in an order set by player vote; the next slot is Friday 16 October.

This page becomes the full matchup guide on release day: the measured win rate, who is favoured, how to win, a phase-by-phase plan and the abilities to watch. Everything known about Violet so far →

Your side: The Doorman in lane

Lane strengths

  • 24 damage per shot is heavy per-bullet value, so he last-hits and denies comfortably despite low overall DPS
  • Call Bell Call Bell 4s Duration18s Cooldown The Doorman throws out a call bell that damages on impact, then explodes after a short delay for further damage, wrecking the weapon accuracy and movement speed of everyone caught. Crowd Control -100% weapon accuracy and -35% movement speed in a 5.5m radius. Damage 40 impact damage plus 55-85 explosion damage (deadlock.one lists 55… Defensive The accuracy debuff is a hard shutdown on any gun-primary hero trying to… 1 1 AP: +1 charge 2 2 AP: +30 impact and +40 explosion damage 5 5 AP: +26s lifetime, continuous slow application, and +4.5m radius at a 16s cooldown is constant lane harass, and the -100% accuracy debuff makes it a hard shutdown against a gun-primary opponent
  • Luggage Cart Luggage Cart 20m Range6s Duration30s Cooldown The Doorman sends out a luggage cart that deals spirit damage and pulls enemy heroes along with it as it travels. Crowd Control Forced displacement along the cart's path. Damage 60-80 spirit damage (deadlock.one lists 60, mobalytics lists 80); Mobility The friendly alt-cast is a mobility tool for allies (and a way to bring a… 1 1 AP: +80 damage 2 2 AP: +25m cast range (20m to 45m) 5 5 AP: +1.25s stun when the target is slammed into a wall, and -15s cooldown alt-cast on his lane partner is an unusual laning tool — he can pull a diving partner into or out of a trade

Lane weaknesses

  • 755 max health with 0% base resists and no healing in the kit
  • 1.47 shots per second with a 203 m/s projectile means he cannot punish a strafing opponent and cannot clear a wave quickly
  • No movement ability at all beyond a pre-placed Doorway Doorway 50m Range15s Duration45s Cooldown The Doorman places two connected doors in the world. Damage No damage. 65-70m maximum door separation (mobalytics lists 65m… Mobility Effectively a team-wide teleport, though it must be set up in advance and is… Defensive His only escape, and at 2 AP it grants a barrier to the first person who… 1 1 AP: +20s duration 2 2 AP: grants a barrier on first transit through a door 5 5 AP: +40m door separation and +30m cast range on a 45s cooldown — if he is caught out of position he has nothing

Power spikes

  • 2 AP into Luggage Cart Luggage Cart 20m Range6s Duration30s Cooldown The Doorman sends out a luggage cart that deals spirit damage and pulls enemy heroes along with it as it travels. Crowd Control Forced displacement along the cart's path. Damage 60-80 spirit damage (deadlock.one lists 60, mobalytics lists 80); Mobility The friendly alt-cast is a mobility tool for allies (and a way to bring a… 1 1 AP: +80 damage 2 2 AP: +25m cast range (20m to 45m) 5 5 AP: +1.25s stun when the target is slammed into a wall, and -15s cooldown — +25m cast range (20m to 45m) converts it from a close-range tool into a long-range initiation that he can use without exposing himself
  • Hotel Guest Hotel Guest 7m Range6.5s Duration140s Cooldown The Doorman sends a targeted enemy's body away to the Baroness Hotel. Crowd Control A full removal from the fight — mechanically the strongest CC effect in this… Damage 75 initial damage plus 125 on an extended stay; Defensive Banishing the hero who is killing you is his best defensive option, though… 1 1 AP: -1 stamina cost and -25s cooldown (120s to 95s) 2 2 AP: +1.5s stun on failed checkout and 150 extended damage 5 5 AP: caster becomes unstoppable while the hotel is occupied, and a 15s cooldown on… unlock — Turns every fight into a potential 5v4 and gives him a way to remove the single hero his team cannot handle
  • 1 AP into Hotel Guest Hotel Guest 7m Range6.5s Duration140s Cooldown The Doorman sends a targeted enemy's body away to the Baroness Hotel. Crowd Control A full removal from the fight — mechanically the strongest CC effect in this… Damage 75 initial damage plus 125 on an extended stay; Defensive Banishing the hero who is killing you is his best defensive option, though… 1 1 AP: -1 stamina cost and -25s cooldown (120s to 95s) 2 2 AP: +1.5s stun on failed checkout and 150 extended damage 5 5 AP: caster becomes unstoppable while the hotel is occupied, and a 15s cooldown on… — -25s cooldown (120s to 95s) makes the banish available for most objective fights rather than one per game phase

The Doorman build → · The Doorman’s hardest matchups →

What Valve has shown of Violet

Abilities not shown yet. Valve's words for Violet: ambitious, nimble, creative. A painter. Likely a zoning or terrain-painting kit; nothing confirmed yet.

Other new heroes against The Doorman